DUDE. Not cool. I'm a huuuuge sucker for combo-cycling tricks like this... You just made me do the tazmanian devil spin. Hope you're happy.
Five stars, of course.
Burnable Grass for Pure
Overview
Creator:
Beefster
Added: 06 Feb 2006
Downloads: 26
|
Download Tile (8.59 KB) |
||
Tags: Edited, Greenery, Ground, Overworld |
Information
The top three rows aren't transparent, but the bottom three are. You use the top ones for "fun," or testing. You use the bottom ones on a higher layer to hide a secret.
You put the tiles by the leafy grass tiles, usually as secret combos with burn flags.
for combo linking, you use the burning ones in animation, the two burnt ones before the regrowing of them together at whatever speed you want, and you animate the whole regrowing row. you connect the burning ones to the burnt ones, a [View Full Description]
You put the tiles by the leafy grass tiles, usually as secret combos with burn flags.
for combo linking, you use the burning ones in animation, the two burnt ones before the regrowing of them together at whatever speed you want, and you animate the whole regrowing row. you connect the burning ones to the burnt ones, a [View Full Description]
About Reviews
SpikeReynolds
Posted 12 February 2006 - 11:29 AM
Sorry man, but you only get the 4 from me...
I like them, except for the thing BH4 noted above.
If you used them in abrown color then the surrounding area green, it would look a little better.
It would also be better if you charred the edges.
THEN it would look more natural.
I give it a 8.5
4 *'s
I like them, except for the thing BH4 noted above.
If you used them in abrown color then the surrounding area green, it would look a little better.
It would also be better if you charred the edges.
THEN it would look more natural.
I give it a 8.5
4 *'s
ShadowTiger
Posted 07 February 2006 - 09:07 AM
You know, these are actually quite excellent. ^-^ I really like these. I'll probably be using them quite often.
The "results" of the first half aren't so hot though. They result in something very "unburnt-like." It's a square-ish design, rather than something which flames would leave behind after they burn something. Know what I mean?
The "results" of the first half aren't so hot though. They result in something very "unburnt-like." It's a square-ish design, rather than something which flames would leave behind after they burn something. Know what I mean?