An alarm camera, which, if stepped in it`s unobstructed field of view, plays alaem sound, changes all CT_ALARM_CAMERA_SHUTTER combos to next in table and drops enemies from ceiling. If spawned enemies are defeated, secrets open. Can be Killed with specific lweapon - hit center spot of FFC to destroy it.
Requires ghost.zh
Place FFC the camera should start. Move it with FFC settings and changers.
D0 - camera direction
D1 - ID of spawned enemies
D2 - number of spawned enemies
D3 - add together: +1 - secrets unlocked, when spawned enemies are killed, or alarm trigger is destroyed., +2 - render laser-like camera sight hitbox without need to use Lens of Truth or I_ALARM_CAMERA_INFRA_RED_GOOGLES.
D4 - Killer Lweapon ID
D5 - Minimum damage of killer lweapon
D6 - >0 - remove killer weapon on destruction