Pick and place combos, like Minecraft.
Update 24.04.2022 - Added Stack/drop pillar script for stacking/dropping liftable combo puzzles.
Update 3.5.2022 -Timed colored hole. script - Animated hole that must be filled by dropping correct combo within specific timing to solve the puzzle.
Update 9.6.2022 - Added option to swap combo held by Link with combo on floor in one operaion.
3 FFC scripts to assign on compile.
//Pick/Place combos.
Place anywhere in the screen.
D0 - bracelet power requirement.
In the demo, secrets are triggered via Disconnected Matrix password script
//Stackable pick/place comb pillsr.
Place FFC with solid combo at base
D0 - bracelet level requirement.
D1 - number of combos in column at start.
D2 - maximum number of elements in pillar - make sure that all combos stacked here are visible and out of direct reach.
//Timed colored hole.
Effect width and height used
Set up sequence of combos for animation
D0 - ID of correct combo to drop
D1 - CSet of correct combo to drop
D2 - delay between frame changing in animation, in frames.
D3 - D2 - target animation frame for timed combo drop, starting from 0. -1 = no timing needed.
D4 - number of frames in animation