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The Wizzrobe Trial


Demo 1

Overview
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(3.79 MB)
Genre: Miniquest Added: 21 Mar 2018 Downloads: 24 Rating[?]:
Overview
So, Ive polished off Level 1 a bit, Ready to Demo. I am hoping some of you will try it out and give me feed back.

To hard? To Easy? Suggestions for improvement? things i may have missed.

Thank you for your time. please let me know what you think so I can improve.

Note: Avoid going north as its a big maze and you will unlikely find the way until I put clues in. but if you want to try go ahead.

Reviews

Moosh  

Edited 22 March 2018 - 01:17 AM
I gave the demo a try and I think I got though it? There was a sword in the dungeon that was on a solid combo and I wasn't able to pick it up but I got the heart and magic container.

Here's my thoughts:
  • Starting out with a magic weapon is cool, but it being paired with the magic book and with self damaging fire is a bit unfortunate. I found I was hurting myself just as much as the enemies until I found another weapon.
  • The MP regen rate is painfully slow. I'd much rather have higher costs but faster regen, personally. Since you start off with a magic weapon and all.
  • Enemy difficulty is a little on the higher end, what with unnerfed bats and four shot stalfos in level 1. I'd recommend against filling all 10 enemy slots in a room so soon into the quest and to watch out for situations where a player can get cheap-shotted by poor spawns. Take for example the beamos room where as soon as you step into it they fire at you.
  • There's some weird solidity issues here and there, like in the boss room I couldn't walk through some of the ordinary floor tiles. Also in the room with the boss key I noticed the ladder was triggering with every step and when I walked up I got softlocked.
  • Epsalon ZX , CimFighter and SaijeNode like this