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The Legend of Zelda: Sealed Power


The First Demo

Overview
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(2.09 MB)
Genre: Dungeon Romper Added: 10 Dec 2017 Downloads: 49 Rating[?]:
Overview
Please report any bugs you find/share your experience.

NOTE: I am aware of caves that lead to nowhere, I haven't done anything with those yet.
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Reviews

TheRock  

Posted 11 December 2017 - 08:41 AM
It seems like to me your puzzle don't quite make a whole lot of sense. Burning a block? Try and give the player a hint on the screen that they need to do that by putting a candle that's not lit on the top left of the screen.
If your not sure how to make logical puzzles that are good, then play some quest that do a great job of it! Like Isle of Rebirth, or Maze of Hyrule 2.
 

Shane  

Posted 10 December 2017 - 11:56 PM
It's a solid demo. It's definitely a step up from your previous quests, but there's still some things that should be fixed and could be improved on. I'll start off with the bugs, then follow it with some criticism and give what I liked about the demo. So, bugs, there's quite a few but luckily only one proved to be pretty bad (the one Elvis pointed out) as the rest are just visual and small oversights. For example this shot and this shot showcase walkable NPCs. Speaking of NPCs, this one doesn't talk yet it feels like he should given the distance you have to walk. This NPC made a typo as "braclet" should be bracelet.

Here are some sprite cset oversights: This house, this sign, the other sign (I forgot to take a picture, oops!), the pits and also these trees.

Level 1 was fine, minus the door oversight that was pointed out on Discord. Level 2 was full of issues such as this switch not looking pressed down when it should. This situation should never happen, hookshotting Ropes only serves to frustrate the player and waste time. I also notice the compass pinpoints to the top left corner, which feels like an oversight. Lastly, and this is more of a critique, this puzzle does not make any sense to me. I assumed it was the statue in between the top row of moving eyes but I ended up finding out I had to randomly burn one to make two eyes on the bottom row, along with making a staircase appear? I just don't get the logic frankly.

I am having trouble finding the boss key... I feel like I might need a power bracelet that was hinted to get to the locked door on the other side in which case this demo is unbeatable for me now. If I'm missing anything else, let me know on Discord. This dungeon doesn't feel all that intuitive and could use a bit more work. Also suggest not using the Blue Candle but that's just me.

Overall, a solid demo, not without its fair share of bugs and design flaws (IMO). I wish you luck with the rest of the project! I will not rate based on not knowing how much content is provided in the demo as I am currently stuck in Level 2.
  • Kivitoe likes this
 

PixElvis  

Posted 10 December 2017 - 10:05 AM
Hi,I'm trapped in the Skyline Tower,I can't to find the locked door and the boss door neither,somes of this rooms have a hidden secret? ^u^;;;
  • Kivitoe likes this