Comments
Cyberventurer
Posted 25 August 2015 - 04:27 PM
I hope this isn't interpreted too badly, because I don't mean to knock on the effort that was put into making this.
I feel kinda bad about this because I loved the other randomizer quests but the graphics for this are just distractingly bad for me. The sprites and icons having outlines on them make everything look too squished, and I sometimes have a hard time trying to make out what things are supposed to be, even though I recognize them based on movement patterns and such. The item graphics seem muddled and the sprites are all so busy-looking and bright it actually bothers my eyes a bit playing this. I picked up that blue blob item that's shown in the first screenshot, and it's really fun to use, but I can't make out what it is. At first I thought it was a magic lantern, but it also kinda looks like a white glove getting ready to squish a fairy. The sound effects aren't terrible, but definitely feel like a step down based on the original game. They feel a little too muted compared to the original, louder sound effects you would hear in the normal game.
I'm not against the idea of a graphical makeover, and I'm not really sure what I would do even if I were capable of doing graphical art myself, but I hope it's toned back a bit if the creator decides to make another randomizer.
I feel kinda bad about this because I loved the other randomizer quests but the graphics for this are just distractingly bad for me. The sprites and icons having outlines on them make everything look too squished, and I sometimes have a hard time trying to make out what things are supposed to be, even though I recognize them based on movement patterns and such. The item graphics seem muddled and the sprites are all so busy-looking and bright it actually bothers my eyes a bit playing this. I picked up that blue blob item that's shown in the first screenshot, and it's really fun to use, but I can't make out what it is. At first I thought it was a magic lantern, but it also kinda looks like a white glove getting ready to squish a fairy. The sound effects aren't terrible, but definitely feel like a step down based on the original game. They feel a little too muted compared to the original, louder sound effects you would hear in the normal game.
I'm not against the idea of a graphical makeover, and I'm not really sure what I would do even if I were capable of doing graphical art myself, but I hope it's toned back a bit if the creator decides to make another randomizer.
Drachenritter
Edited 07 July 2015 - 03:13 AM
Level T - no exit ? Startet in room with Manhadla , room with treasurebox has no exit
Edit : ok there IS an Exit ( walkthrough wall in room with Treasure Box Counter ... very tricky)
Hm ... i found a swich stating "Parallel worlds, confirm download" ... but what happend ?
Edit : ok there IS an Exit ( walkthrough wall in room with Treasure Box Counter ... very tricky)
Hm ... i found a swich stating "Parallel worlds, confirm download" ... but what happend ?