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Report Voidrunner DX

Overview
Creator: Purplemandown Status: Active Genre: Story-driven ZC Version: 2.50 Project Opened: 20 Aug 2013
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Some of you, I'm sure, remember the Marco's Summer 2 week quest contest. In a bout of enthusiasm, ambition, and caffeine that hasn't been seen, before or since, I cranked out the original Voidrunner. And while it was good enough to win the contest, looking back at it, there are a lot of things I didn't like, and a lot of things I think I could have done better.

That's what this is.

This is my attempt to complete Voidrunner, the way I feel like I could have done it with more time (and no, not the quest limbo version of what happens with more time :) ) While most of the main quest I feel is to my standards, I'm mostly focusing on optional things. Side quests, bonus dungeons, making the achievement system suck less, adding in some more custom bosses, fleshing out the story and mythos a little more, and getting rid of that stupid boss gauntlet, things of that nature. (What the heck was I thinking when I made that?)

While this is by no means an exhaustive list, any suggestions for things to change are welcome.