I got a lot of questions about the scripts:
- How can I use some of the scripts show, like talking to NPC's and the seeds in the tree?
- How can I change my character?
I really like the looks of this so far, especially the cool items and enemies! Will be making mini-quests with this for now, but might make a bigger project with the full release.
- Current Location:
- PureZC
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- » Quest Projects
- » Vintage Dreams Tileset
Report Vintage Dreams Tileset
Overview
Creator:
Mani Kanina
Status: Active
Genre: Other
ZC Version: 2.53
Project Started: 05 Oct 2017
Project Opened: 09 Dec 2017
Information
The Vintage Dreams Tileset aims to provide a more refined Gameboy Zelda tileset compared to previous ones. This tileset can also be considered a quest starter pack containing pre-packed scripts, most of which replicate Gameboy Zelda features! More details in the description.
Feed Description Updates Comments Screenshots
| The demo VD 2 - Beta 4 has been uploaded. | 31 Jul 2024 |
| The demo VD 2 - Beta 3A has been uploaded. | 29 Jul 2024 |
| The demo VD 2 - Beta 3 has been uploaded. | 28 Jul 2024 |
| The new update "VD 2 - MiniQuest Contest" has been posted. | 27 Jul 2024 |
| The new update "Beta Releases" has been posted. | 13 Apr 2024 |
| The demo VD 2 - Beta 2 has been uploaded. | 13 Apr 2024 |
| The demo VD 2 - Beta 1 has been uploaded. | 30 Mar 2024 |
| The new update "End of an Era" has been posted. | 21 Oct 2023 |
| The new update "VD Beta 0.2.2 Update" has been posted. | 19 May 2021 |
| The new update "VD Beta 0.2.1 Update" has been posted. | 31 Jul 2020 |
Current Beta:
- Check the downloads section on this project page!
- Feature Preview: Gameboy Zelda Shovel
- Dungeon Preview: Spring Grotto
- Dungeon Preview: Sunken Tunnel
- Feature Preview: Additional Player Characters
- Feature Preview: Various Features
- Better tile and combo organization.
- New and improved main and level palette structure.
- Inclusion of several missing Gameboy Zelda graphics.
- Additional graphics and colourations for variety.
- Multiple playable character options.
- Pre-packed scripts replicating Gameboy Zelda features.
- Template maps for people to use.
- Providing several Gameboy soundtracks for people to use.
- And more!
VD 2 - MiniQuest ContestStarted by Mani Kanina , 27 Jul 2024 |
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Beta ReleasesStarted by Mani Kanina , 13 Apr 2024 |
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End of an EraStarted by Mani Kanina , 21 Oct 2023 |
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VD Beta 0.2.2 UpdateStarted by Mani Kanina , 19 May 2021 |
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VD Beta 0.2.1 UpdateStarted by Mani Kanina , 31 Jul 2020 |
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Dedicated 2.53 release is finishedStarted by Mani Kanina , 25 Jun 2020 |
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Include Gasha Trees?Started by Mani Kanina , 06 Jul 2020 |
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Update and Future ProofingStarted by Mani Kanina , 20 Jun 2020 |
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Development plans going forwardStarted by Mani Kanina , 20 Jan 2020 |
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Vintage Dreams Help ThreadStarted by Mani Kanina , 11 Jan 2020 |
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Cukeman
Posted 27 May 2018 - 09:47 PM
"Pro tip: Setting map count to 1 clears all maps after 1."
This isn't as helpful as it sounds, because while it clears the screens, it doesn't clear out any of the DMap settings for those maps, which made things very confusing. It's better to import DMaps from a blank quest than to use this "Pro tip".
This isn't as helpful as it sounds, because while it clears the screens, it doesn't clear out any of the DMap settings for those maps, which made things very confusing. It's better to import DMaps from a blank quest than to use this "Pro tip".


