Well BlueFox, I may have found a quest I want to LP of yours that Melee or others haven't touched yet! :3
This one looks promising from the screenies I see here. Once your done, I'll give it a test run. Keep up the good work.
Report LOZ - Lost Levels
Overview
Creator:
Matthew Bluefox
Status: Inactive
Genre: Dungeon Romper
ZC Version: 2.50.2
Project Started: 18 Feb 2016
Project Opened: 19 Feb 2016
Project Closed: 26 Aug 2021
Information
My final quest project is starting. It's most likely gunna be a single quest (with the option of making a second quest if the interest is big enough) with a new dungeon set and also a completely new overworld, using the same tileset as I did for LOZ Mini and LOZ Remastered.
Feed Description Updates Comments Screenshots
The plan is to introduce another set of new enemies (the spammer wizzrobe (light grey/sharp orange), the strong teleporting wizzrobe (rose), the magic zol (brown), the weak patra (mustard), a weaker form of darknut (mustard), a stronger peehat version (blue) and more to come later), most of them designed for the new green Level 1 which already will have darknuts; that's why I decided to create a new weaker species with a slightly browner color to make a difference to the red ones. The weak patra is most likely the boss of Level 3, butt not sure yet.
What I still need is: A well designed full 8x16 screen overworld (no dark world this time) with distinct areas for each dungeon and at least one raft area (ideal for getting to Level 3) as well as a graveyard, a mountain area, two big lake areas with islands, a brown forest area, a green forest area, and maybe a white forest area (snowy looking) combined with frozen rivers or small lakes. No more than three fairy fountain screens, preferably just two, and Level 9 must be hidden The original tileset has to be used to remain compatible with my quests, mainly in the case if I added the overworld and / or the dungeon set(s) to the Maxi quest later on.
What I still need is: A well designed full 8x16 screen overworld (no dark world this time) with distinct areas for each dungeon and at least one raft area (ideal for getting to Level 3) as well as a graveyard, a mountain area, two big lake areas with islands, a brown forest area, a green forest area, and maybe a white forest area (snowy looking) combined with frozen rivers or small lakes. No more than three fairy fountain screens, preferably just two, and Level 9 must be hidden The original tileset has to be used to remain compatible with my quests, mainly in the case if I added the overworld and / or the dungeon set(s) to the Maxi quest later on.



