Report Odyssey of Fortune
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Description: This quest was originally a side project that I was making for one of my friends on another forum. Quickly, it became something else entirely. It had become one of my main projects, as I was getting bored of my original quest that I was making, which is currently on an indefinite hiatus. I like to think of this quest as sort of a spiritual successor to Nostalrul. It sort of has that same comedic feel to it. However, instead of this quest being a satire quest, this one is more a quest with silly themes, but otherwise, still a serious and actually, very simple story. Think Earthbound, since that's sort of the style of comedy I was going for when making this.
The quest itself has heavy themes of exploration, and talking to NPCs, The NPCs in the quest give hints, whether they be useful or irrelevant, almost every NPC is intentionally helpful in some way, shape or form. The intention is that after obtaining the Wooden sword, there's sort of a Megaman style going on, where you have 4 different dungeons you can access from the getgo. Beating one of them gives you access to another. The idea would be "Level 1 > 5", "Level 2 > 6", etc. NPCs receive changes in dialogue as the game goes on as well, showing a passage of time.
Story: Quinn, a young citizen from the town of Woodford, took it upon themself to follow in his/her father's footsteps, and become a treasure hunter. Around the same time, his/her father decides to go on another treasure hunt as well. Who knows, you may even meet him again on your journey, or several other people as well.
The quest itself has heavy themes of exploration, and talking to NPCs, The NPCs in the quest give hints, whether they be useful or irrelevant, almost every NPC is intentionally helpful in some way, shape or form. The intention is that after obtaining the Wooden sword, there's sort of a Megaman style going on, where you have 4 different dungeons you can access from the getgo. Beating one of them gives you access to another. The idea would be "Level 1 > 5", "Level 2 > 6", etc. NPCs receive changes in dialogue as the game goes on as well, showing a passage of time.
Story: Quinn, a young citizen from the town of Woodford, took it upon themself to follow in his/her father's footsteps, and become a treasure hunter. Around the same time, his/her father decides to go on another treasure hunt as well. Who knows, you may even meet him again on your journey, or several other people as well.



