Miniblin Enemy Sprites, GB-Style
Overview
Creator:
Lightwulf
Added: 08 Dec 2012
Downloads: 64
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Download Tile (2.67 KB) |
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| Tags: 16-color, Enemy, Sprite | |||
Information
Basic enemy sprite tiles to use for creating a Miniblin enemy for a GB-styled quest.
It is suggested to make them a "Walking Enemy" type and use the "Rope" walking style, unless you want to script its behavior to mimic the Miniblins from Wind Waker. (Of course, I'm not saying you HAVE to. If you use them, you can make them do whatever you want; just give me credit for the sprites and I'll be happy with whatever you do.
)
About the screenshots:
Shot 1 shows the final sprites, with the M [View Full Description]
It is suggested to make them a "Walking Enemy" type and use the "Rope" walking style, unless you want to script its behavior to mimic the Miniblins from Wind Waker. (Of course, I'm not saying you HAVE to. If you use them, you can make them do whatever you want; just give me credit for the sprites and I'll be happy with whatever you do.
About the screenshots:
Shot 1 shows the final sprites, with the M [View Full Description]
About Reviews
Description
Basic enemy sprite tiles to use for creating a Miniblin enemy for a GB-styled quest.
It is suggested to make them a "Walking Enemy" type and use the "Rope" walking style, unless you want to script its behavior to mimic the Miniblins from Wind Waker. (Of course, I'm not saying you HAVE to. If you use them, you can make them do whatever you want; just give me credit for the sprites and I'll be happy with whatever you do.
)
About the screenshots:
Shot 1 shows the final sprites, with the Miniblin holding a pitchfork.
Shot 2 shows previous incarnations before I developed the final sprites. I was advised that the top ones have one too many colors to fit in with GB-style. The bottom ones are the same as the final sprites but before adding the pitchfork. If you want the Miniblin to be holding nothing, use the bottom sprites.
(The reason I'm showing the second shot is because they are at the bottom of the page export file, which is what you'll download if you use these.)
It is suggested to make them a "Walking Enemy" type and use the "Rope" walking style, unless you want to script its behavior to mimic the Miniblins from Wind Waker. (Of course, I'm not saying you HAVE to. If you use them, you can make them do whatever you want; just give me credit for the sprites and I'll be happy with whatever you do.
About the screenshots:
Shot 1 shows the final sprites, with the Miniblin holding a pitchfork.
Shot 2 shows previous incarnations before I developed the final sprites. I was advised that the top ones have one too many colors to fit in with GB-style. The bottom ones are the same as the final sprites but before adding the pitchfork. If you want the Miniblin to be holding nothing, use the bottom sprites.
(The reason I'm showing the second shot is because they are at the bottom of the page export file, which is what you'll download if you use these.)
Credits
Dragonite - requested the sprites and thus my inspiration for making them
Yoshimi/Sheik - assistance/advice regarding GB-style
Cukeman - provided link to differently-styled sprites that I used as a reference when making these
Nintendo - (obviously) created the original Miniblin enemy, not to mention the whole Zelda game series
Yoshimi/Sheik - assistance/advice regarding GB-style
Cukeman - provided link to differently-styled sprites that I used as a reference when making these
Nintendo - (obviously) created the original Miniblin enemy, not to mention the whole Zelda game series




