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Classic Darknut Player Tiles

Overview
Creator: SpacemanDan Added: 16 Oct 2010 Downloads: 48
Rating[?]: Rating: 3.75/5 (3 ratings)
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(3.18 KB)
Tags: 16-color, Edited, Player, Sprite
Information

About Reviews

The Satellite  
Rating: 4/5

Posted 11 July 2012 - 11:20 PM
Permission was indeed given, yes. That aside, I can't believe it took me this long to rate them. Nice job, Dan. I'm thinking they could use a slight bit of detail on his arms when they're upraised now that I look at them again, but otherwise, they look pretty good even with the limitations. Good job, Dan.
 

XMSB  
Rating: 4/5

Posted 25 February 2011 - 03:26 AM
These tiles aren't bad at all, but they are missing some sprites, including swimming, slashing, casting, jumping, and charging. And in regards to what Koh said, I disagree. :/ Because for example, some robot masters in the NES Megaman games, as well as Megaman 9 and 10, use five colors instead of 4. Of course, Needle Man from MM3 uses 6 colors, while Plant Man from MM6 uses 7 colors.
 

Koh  
Rating: 4/5

Posted 16 October 2010 - 09:19 PM
Reminds me of Exate's old Darknut Wars quest. I'm only rating it down, because the mirror shield breaks the 8-bit rule: 4 colors per 8x8 bounding box. Get rid of that, and you could pop these into an NES hack. Of course, that's a user fix, but still, it destroys the real 8-bitness of the classic set. And I'm not putting it all on you, whoever thought of using that shield on Classic Link failed big time.