Using 2.55.8. 2 Questions:
1. I'm not sure if this is possible, but can I have an enemy fire a weapon bigger than 1x1 tile in size? For instance, I have a large Octorock enemy, and I want to know if it's possible to assign it a 2x2 size rock as its weapon.
2. How can I prevent a custom enemy from being knocked back when I hit it?
Edited by TLOZace5000, 04 March 2026 - 12:24 AM.

