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TLoZ: Crucible Crest

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Tiny Update 11


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#1 Mitchfork

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    no fun. not ever.

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Posted 20 February 2025 - 02:03 PM

Well, I think we both intended to take a bit of a hiatus after releasing demo 2, but we did actually wrap up a totally new mini-dungeon in the last few weeks, so wanted to show off a little. This is the smallest one yet, but it comes right before another (maybe quite large!) main dungeon, so we didn't want to create a huge pacing problem. As the player is now a bit more funneled in terms of item progression, we can really start combining a lot of the navigation and dungeon state puzzles that we emphasized in levels 2 and 3.

We want to keep pushing the mechanics as well, so here's something new - a permanent liftable object which can be carried and left between screens. Here's a short video showing off what kind of puzzle interactions are possible with this.



Not shown, but these can also appear on the subscreen, with offsets to show their X/Y position within the room (just like the hero does):

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Finally, a little taste of the next overworld area where level 4 is located - Sheik is cooking again. Players who finished the demo can probably guess where we're headed for next:

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Looks familiar, doesn't it?

We probably will slow down a bit - there are some other projects, like Three Crests, that I want to give some attention to - but I feel a lot better having Demo 2 done and the plate is now a bit clearer for us.
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#2 Demonlink

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Posted 21 February 2025 - 10:21 AM

I wants this, I NEEDS THIS!!
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