Canaria, the Upwind March by Joelmacool



'Canaria, the Upwind March' is something that I have been working on for a little over a year, involving a decently-sized Overworld, several complex dungeons, and an enticing story.
This quest should take around twenty hours to complete fully, so it certainly isn't the same size as my previous quest 'Second Chance', which is notably a lot smaller.
In total, there are eleven main dungeons, with around ten mini-dungeons to compliment them. Each dungeon varies in size drastically, with the smallest of the selection being around five minutes, and the largest being around an hour to complete.
Unfortunate abbreviation aside, this one's pretty solid. It's got a beautiful overworld, some cool dungeons, and an alright story. Most notable in my mind though is how Joel responded to feedback after release, fixing a lot of little issues and ultimately turning a good but flawed quest into a great quest.
Ya know, I very nearly put 7th quest on my list in this spot but opted against it in case we rolled three 6th quest entries in a row. Glad I did now. Canaria's an interesting quest in that, at least among the people I've talked to, opinions seem directly proportional to how close to release people played it. In light of that, I figured I'd feature it so we can all take a look back at the final product and appreciate it for what it is. And it is a solid, fun quest. Even if it didn't deserve to take Quest of the Year from me but who's counting.
You can join discussion of the quest in the Discord thread, which can be found here. We encourage casual discussion in the Discord thread and longer thoughts on the quest in the forum thread here.

