

I finished the game I was working on for years and, still needing something to design, decided to hack out a certain important side dungeon.
I intended it to be convoluted, but certain things conspired to make it less that and more a very open design with a few one-way doors here and there.
Also I drew a bunch of sprites for use with scripted/custom enemies today, and thew them into the enemy graphics post. Feel free to use them as so desired.


