ha, fair enough.
the only other bugs I've run into so far are just visual ones.
1. the Gale Fruit and sometimes Day's Light, both show up as half-filled hearts when you cast them. They function normally despite this visual anomaly.
2. the Master Boomerang is invisible about 90% of the time. it also functions otherwise normally, and is easy to track if you snag items with it, but it can be difficult if you're trying to hit a switch or something.
3. when Din picks up a rock or a bush and then throws it, it usually just disappears, but sometimes there's a weird shadow and random effects on the top left of the screen regardless of where the character is on the screen. Like the other two items, the mechanics of lifting things works fine, just that the visuals are scattywompus.
Oh, and after getting the Moosh Feather and backtracking to level 1, the other key you mentioned (that drops from killing all the monsters) spawned just fine for me.
I can't think of any specific reason why this might be happening.
I will take a look at the quest and try and resolve them.
When you pick up a rock us using the same script which I've used elsewhere.
So it shouldn't be breaking.
I haven't exactly tested it thoroughly, though.
Glad to hear that the other key is working correctly now.


