
I am sorry I didn't show anything in 2017. I wanted to take a step back and polish the entire package before making the game. Now, I know I actually did Level 1 and Level 2ish and made some areas, but the big thing I want to make sure in my game is to make sure everything is balanced. I worked on Tiles, adding Dungeon Tiles, Overworld Tiles, Sprites, Setting up the Combos for this tileset, Palettes, Scripts, and now just completed the Dialogue scripts. So, 2018 is going to be the year where I don't have to deal with the background stuff and I can do what I love... designing. I have been planning this game for such a long time and remaking some of the first spots and making sure it makes sense.
2018 is going to be the year where I either A. Release this Quest or B. Release a Demo at the end of the Year (Fallish). So, I'm crossing my fingers. Let's see how it goes. But in the meantime, I will be showing my progress every month until the release with Inside Chapters. This Chapter is about Mine Carts. Mine Carts are not uncommon in the Zelda series, but I wanted to make them a little more functional in this game. In late 2014 I made Mine Carts and tracks being another one of the primary ways to travel between the Cloud Islands.


