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Dungeons


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#1 TheRock

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Posted 18 August 2016 - 09:56 AM

Here's some info on how I tried to make the dungeons play out.

Level 1: Don't remember trying anything here. dungeon size 14

Level 2: Very open and easy to get around. Dungeon size 53.

Level 3: Made it very complex for its size. Dungeon size 50.

Level 4: Made about 20 different graphical looks and really tried to make you feel just what Ganon is doing to his prisoners.
Tried to make the layout as convenient as possible. Dungeon size 144

Level 5: Very complex. Dungeon size 52. EDIT: This dungeon is 50 screens... I'm a really a good at counting!

Level 6: Super open and really easy to get around. Dungeon size 126.

These are the only Dungeons that will be in the game. All that needs to be done are the bosses and the cutscenes and they will be complete.


Edited by TheRock, 10 June 2017 - 01:13 AM.

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#2 Lüt

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Posted 18 August 2016 - 03:36 PM

I don't quite follow what you mean by "dungeon size." Do you mean screen counts?



#3 Dark Ice Dragon

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Posted 18 August 2016 - 04:06 PM

seem a nice plan, but i too don't undestand "dungeon size" if you mean the number of screens, you don't lack the will of work!

That dungeon 4...i hope i can see it soon



#4 TheRock

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Posted 18 August 2016 - 04:36 PM

I meant the amount of screens that it looks like that's how big the dungeon is, so, yes, it is the number of screens.



#5 TheRock

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Posted 10 June 2017 - 01:02 AM

So much for only having 6 dungeons. I ended up having a bit more then that. Bosses?!? What are those? All I need is puzzles in game. Yeah, still need to go around to making those bosses. I would like to note that for one of the dungeons I'm not very happy with how strait forward it is, so I'm not what was going on at the time.




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