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Legend of Avataro

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Legend of Avataro Help Thread

Quest Help

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#1 Demonlink

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Posted 03 January 2016 - 09:12 PM

So, I've finally released a quest! :D Given it's a bit hard and strangely designed, I decided to make this forum in case it's needed. Anyway, you can download it from the database here.


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#2 Avaro

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Posted 06 January 2016 - 10:57 AM

Okay, so what do you have to do in this room? There's no way you can survive that. :P

PezEvIk.png


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#3 Demonlink

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Posted 06 January 2016 - 12:23 PM

Okay, so what do you have to do in this room? There's no way you can survive that. :P
PezEvIk.png


So I'll assume you have beaten Level 1. Remember the part where you need to be patient? Same thing for this room, except the wait is a bit longer. Once you survive, all enemies die and you get your reward. (It's a bit tricky, but hopefully you'll get it :) )

#4 Avaro

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Posted 07 January 2016 - 12:13 PM

That room is definetly challenging. Spamming bombs helped because they can be stunned by bombs. Tone down the difficulty xD

I'm not sure if this one was intended, but the guy in level 9 wants a triforce and I don't have one. Help!


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#5 Demonlink

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Posted 07 January 2016 - 01:51 PM

That room is definetly challenging. Spamming bombs helped because they can be stunned by bombs. Tone down the difficulty xD
I'm not sure if this one was intended, but the guy in level 9 wants a triforce and I don't have one. Help!

Ah, you're one step closer, but you need to find the last dungeon. Assuming you have beaten the boss inside the cave on the top left corner of the overworld, did you by any chance meet the old man found in that cave? Listen carefully to his advice, it's actually quite simple. Once you find out where the dungeon is at, that's where you'll get the Triforce. :)
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#6 Demonlink

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Posted 10 January 2016 - 05:21 PM

CHANGELOG (January 10th, 2016):

 

- Added a room in "Oh, oh..." just before the boss room. You can now activate a shortcut that transports you back to the entrance and viceversa, along with a healing tile.

- Added a shortcut in "DA FUCK!?". Hopefully this helps making the dungeon a bit easier.

- Nerfed the Unbeatable Purple Darknuts in "DA FUCK!?". Changed their step speed a bit and damage dealt by them is a heart and a half now.

- Nerfed the Darknut room just outside the boss room of "DA FUCK!?". Changed a splitting darknut to a regular blue one.

- Added quest password as reward. Beating the game actually gives you a reward, yay!

- Minor edits.

 

You can download the update here once it's uploaded by the PZC staff. :)


Edited by Demonlink, 10 January 2016 - 05:25 PM.

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#7 Demonlink

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Posted 11 January 2016 - 11:55 AM

BIG NOTICE! Due to a change I made yesterday, it seems I screwed up a room in DA FUCK!? for those who had previously downloaded the game before yesterday's update. If you guys have updated and haven't beaten DA FUCK!? yet, a locked door will reappear in this room:

 

Credits to Eddy for notifying me about it.

 

So, for those who have this issue and have already gotten the key needed for this door, PM me and I'll provide a fix. I'm terribly sorry for the trouble caused. :( (However, anybody who has just started playing the game with yesterday's build is totally fine, and won't have any issues. :) )


Edited by Demonlink, 11 January 2016 - 11:55 AM.

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