Ahem. Regaining train of thought. (See what I did there? Neither do I)
I realized I had been making a terrible mistake with this game. Most of the text in the game sort of assumes that you aware of some major plot points that are never explained - only vaguely hinted at (and barely even that). Well, no more! I stuffed some more exposition into the game. But not too much.
What kind of exposition is this? Well, I'm gonna write more of those books like I promised (and still have not done), but this will help you learn more about who your character is. When interacting with other characters, there is only so much to learn from what is said. You can always tell so much more about a person from what goes unsaid.
What if... you could hear what goes unsaid? What would you learn? What would you think? What would you do? The answer to this will shape our hero's experience throughout his journey...


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