To be done (completed things that don't extend on will be crossed out)1. A brand new life meter
2. Brand new dungeons (to be introduced in updates) (V 1.0's done)3. Brand new palettes (thinking Zelda 2 style)
4. Revamped Levels 8, 9, and 10, so they're not so friggin' repetitive (and maybe nerfed as well)
5. New items (to be introduced in updates)6. A change to Level 11's color7. A "true" level color that doesn't change when you go out of dungeons.
8. New tiles, ported over from Demo SP most likely. I like the set that was developed for classic on that. (being tested for bugs)
9. Thinking of even adding difficulty levels like New Quest 2 (though undecided on that). Easy Mode definitely, undecided on a Kaizo Mode yet. Level 11 is the same in all difficulties.
10. Boss Music added
11. Custom Guys added
12. Changed palettes for items
Edited by Nightmare, 11 May 2015 - 07:25 PM.


This topic is locked
