Unfortunately, due to work being an absolute HELL the past couple of weeks, working on a troll creepypasta-esque quest and tonight's awful weather, my progress with AQR has been minimal. However, I have made a few new upgrades:
-Scorpions replace the Leevers now.
-Level 1 sword is now a bone club. This also now means the level 1 sword no longer has beams.*
-Level 3 sword is now a battle axe, complete with custom beam.*
-Drownable water combos.
-Bit of enemy tweaking.
-Made some new screens.
*Credit to FireSeraphim for those tiles!
Before I roll out a demo, I still need to do the following:
-Figure out how to make the MIDI for the caves louder. Even at 255 volume, it's very quiet compared to the rest of the quest's music.
-Finish the overworld up to this point, including adding in the maze path, info guy and more.
-Add in a brand new mini-dungeon that awards the player with the Blue Ring if you beat it.
-A final check to ensure I don't have any bugs.
-Import in more new graphics.
-Make any last minute rebalances that I need to in regards to enemy difficulty.
Edited by RedmageAdam, 20 April 2015 - 10:47 PM.


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