I am just brainstorming some new ideas for some items:
Here are just a few.
**
(Tunics or Rings)
1. I often get mad at how weak Link is without his Regular clothing ~ .. having just three hearts at start of game.
i created a Green ring you can buy just before you get the others, 'it toughens link up a bits,' just before you get the other rings or tunics.
I just personally like the idea of the rings alot better than the tunics (Folded up Link clothing sprites) it for some reason feels alot more mystical to me, like a barrier of energy changing his clothes than doing right in front of monster battles.
2. (Tampering with the Baits)
Red Bait ~ barbecue Attracts normal field foes
Blue bait ~ poison Enemy points of a foe drop as it walks away after eating
Green bait ~ spicy Enemy is cursed to run around in, or 'a circle' or spin around funny stunned.
(Link should be more of a hunter and have different types of baits just like
the seeds how they did different things in the oracle games.)
Just with baits instead or random field loots used for this method.
3. 'Zyphar Hammer.' ~ I am not sure where the name came from, // i heard it in a dream i once had. Crushes Zyphar cement stones.
So yes, many more hammer upgrades.
The idea is to have the hammer get replaced so many times, you can just create a new type of road block or secret that connect later and can be reached until you either, 'upgrade or have the very next future hammer.'
Combing the feather with the hammer - a charge and spin summersault hammer attack forward on the screen as link jumps as you are holding both.
(Or just having the Two items together give you access to certain new abilities in both A + B buttons.)
4. (Swords and Tridents - same weapon just different sprites basically.)
Both shoot beams ( however wishing to choose anything one wants to use as the beam as possible even if the sword shoots laser rocks that bounce, split and hit enemy targets, just like in death mountain NES. 1Bronze Sword / 2Silver Sword / 3Thunder Sword / 4Poison Sword / 5Magma Sword / 6Cyclops Sword / 7Aquatic Sword / etcz.
5. Am not done Lolz. Dungeon Whistle / Overworld Whistle / Tutorial Whistle
Whitsles that only function on certain warp ring maps in order not to cause a confusion of whistles.
6. An 'Overworld above an overworld' that can be accessed over the entire playing field, instead of depending on Zelda world main maps to get you there too different locations, than just walking like normally in basic quests.
An item that activates a Submarine or Star-Cruiser ship ancient-remote-device.
In order to change link into a form of a vehicle, to reach dungeons,
Housing and towns on Zelda 1 overworlds.
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^I just gave a few examples of items i am truly sincerely working on.*
what some of your 'best or whacky new item ideas' could possibly consist of being below:
~EVEN If They Sound 'Nearly Impossible' to make/script for people, talk about them here anyways:
Edited by SkyLizardGirl, 11 February 2015 - 05:27 PM.

