-everything must be customized in some way
-no tiles are to be 100% duplicated from elsewhere, not sound files are to be downloaded and dropped in
-there will be an attention to detail if not a sense of pride in work put in; glitchiness, excessive clunkiness, ugliness won't be this
-donated work is not to be retractable, but your name can -- and would -- be removed from association upon receipt of a proper request
-this is to be a universally playable gaming experience; there is to be no language for descriptions and you should be able to figure it all out even if you can't immediately tell what is what
what would you like to do? volunteer what you can handle. y'all will be mostly adding the work yourselves, so if you work on a copy, please be willing to bring it all over to the working file. if you schedule time with the current file be sure to set and meet reasonably-agreed-upon deadlines for anybody wishing to follow up.
I just added a bunch of development threads that you are welcome to peruse. if you want in, you can be added as staff knowing that you can opt out at any time. you don't have to know what and/or how much you'd do. be the sound effects girl, the music dude, one who helps with animated tiles, an enemies expert, the heroic scripter, an assembly assistant, a thorough betatester, our critic, a general consultant or just that guy. all are welcome. this can be your game, too.
Edited by trudatman, 23 June 2014 - 12:22 PM.


