Demo 3rd Quest
I just cannot accept Level 8's difficulty in Demo 2nd
#1
Posted 26 July 2013 - 11:47 AM
1. Bosses, Keese, and Flashing Ropes stay the same.
2. Wall Masters, Red Goriyas and Blue Goriyas get scaled to Magic Sword/Blue Ring level.
3. Stalfos now take 2 Hearts (8 HP) Of Damage with their swords and their direct contact.
What do you think?
-James
#2
Posted 26 July 2013 - 02:43 PM
Of course by changing the bosses the speed-run routes are already broken so it's your call.
#3
Posted 26 July 2013 - 03:30 PM
I can give you an alternate perspective on it, but that's all. I would say potential for speed running is important too. If you can get through LV 8 with no potion use, great. Also out-of-order dungeons is important for speed runs. I believe the world-record run goes through LV8 as the second dungeon or something like that.
Of course by changing the bosses the speed-run routes are already broken so it's your call.
You're right, the Gohma 3 will stop speed runners right in their tracks.
Level is still shit-easy though, and nothing stops the speed runners from breaking in and stealing the Magic Key yet (which is a huge time-breaker)
My experience running the 2nd Quest is still limited (I mostly run 1st and New).
It's just that if I start at full life I always get to the end with full life or only 1 Heart gone, it's kinda sad, where like Level 5 burns me for a Potion every time I play it.
Edit 2: 15 edits, I know, but I asked PM on the topic. He has a good feel for Zelda 1 like me, maybe he can share some insight.
-James
#4
Posted 26 July 2013 - 05:33 PM
Here is the current world record 2cd quest run: http://www.youtube.c...h?v=oO5fuzPgzfY (Pretty fast!) I am only 6+ minutes away from his 1st quest record... oh well.
#5
Posted 26 July 2013 - 07:18 PM
Nowhere near close to that, and the glitch doesn't work on ZC.
-James
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users

