I'm lucky that I was playing the Rivieres story because I could switch to Loire and open the rest of the challenge areas.
Also just wondering something, why is the achivement for finishing soul hunt named "Jandra was right, this is fun"?
Posted 12 April 2021 - 09:59 PM
I'm lucky that I was playing the Rivieres story because I could switch to Loire and open the rest of the challenge areas.
Also just wondering something, why is the achivement for finishing soul hunt named "Jandra was right, this is fun"?
Posted 12 April 2021 - 10:06 PM
In Yuurei, Jandra talks about collecting souls to wear as accessories.
Posted 12 April 2021 - 11:01 PM
Ah, thanks for reminding me! (Also BB's hair looks very wild)
Posted 12 April 2021 - 11:37 PM
It was very wild to sprite too! "Dreadlocks oughta be easy to sprite," I told myself shortly before hours of suffering.
Posted 13 April 2021 - 09:08 PM
Wow, I encountered Autimecia in the labyrinth twice in the same run (BB)
Posted 13 April 2021 - 09:58 PM
Also I have a question about Sylvia's ability, could you please list what passives she gives for each coin type?
Posted 14 April 2021 - 12:44 AM
Certainly! Here's the full listing. The first 8 are obtainable with coin pickups when she's the partner. The latter 8 are only obtainable with her as the player character.
Wind: Speed boost
Earth: Defense boost and no knockback
Fire: Fire and light burn enemies
Water: Attack from the water
Light: Light attacks confuse enemies
Dark: Regain HP in dark areas
Ice: Floor damage nullification
Thunder: Sound wave has thunderclap
Sound: Charge sound wave further
Death: No cooldown death
Nature: MP Regenerates
Metal: Damage enemies on contact
Bio: Primaries poison enemies
Mind: Primaries travel further
Time: Periodically halt enemies
Space: Regular meteor showers
Posted 14 April 2021 - 04:07 PM
I picked up the cursed soul in Cocytus and the key in the room disappeared, it did come back when I left and came back.
Posted 14 April 2021 - 08:45 PM
I don't know if this is a glitch, but when playing the Hitodama map the warp pad in the Toy Box is active even when you don't visit the roon it's in.
Posted 15 April 2021 - 12:05 AM
That's a failsafe for an issue where you could get stuck in Masquerade if the spikes were set to a certain state. Activating the first warp point from the start means you can warp out of there if it happens.
Posted 15 April 2021 - 07:24 AM
Okay that's cool, it's also very useful if the roaming boss spawns in the Toy Box, like it did for me.
Posted 18 April 2021 - 10:59 AM
The final boss in total eclipse is so difficult, would you have good videos or strategy and tactics?
Edit: You gave me mnay very useful tips on Discord, thanks!
Edited by DarkFlameSheep, 18 April 2021 - 10:41 PM.
Posted 21 April 2021 - 04:24 PM
There's a bug in the Bone Zone, when your in a room with one of the red skull snakes, the 2nd player takes damage in multiplayer.
Posted 21 April 2021 - 06:01 PM
You would not believe how many bugs that amount to "P2 gets hit entering the screen" there are because of the stupid way ZC handles distance checking. Thanks for the report.
Posted 21 April 2021 - 08:03 PM
Just a thought, since Tartaros' nickname is stan, does that mean Tartaros is actually Stan Lee?
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