Edited by Dawnlight, 19 September 2011 - 09:48 PM.
5 years of The Hero of Dreams
#106
Posted 19 September 2011 - 09:07 PM
#107
Posted 19 September 2011 - 09:46 PM
#108
Posted 20 September 2011 - 12:10 PM
#109
Posted 20 September 2011 - 08:21 PM
Nah, I'd rather give it a full run through anyways. I've got some time to spare for testing.
Edited by WindStrike, 20 September 2011 - 08:23 PM.
#110
Posted 21 September 2011 - 01:23 AM
That's true. I was thinking because of spoilers and such... but it is a re-release. One other thing is I was going to add the testers names to the end of the game credits. So this is what I will do:
On Thursday, I will be releasing a public beta testing of HoD. I went through it and I don't think there should be any bugs at all in the game, but it is a just in case. So that is what I do. If you do end up finding bugs in the game, I may add you to the testers list on the credits, depending on what you find. So that is what we will do, so look for the release on Thrusday, and I will have in detail for a couple of things that I need for the re-release also. Thank you.
#111
Posted 21 September 2011 - 01:58 AM
If not, I can understand why (that bug in level 3 made no sense at all). If it is, I'll do my best to find bugs.
#112
Posted 21 September 2011 - 02:05 AM
#113
Posted 21 September 2011 - 02:14 AM
#114
Posted 21 September 2011 - 02:52 AM
#115
Posted 21 September 2011 - 03:05 AM
#116
Posted 21 September 2011 - 08:43 PM
#117
Posted 23 September 2011 - 04:11 AM
It has a lot of extras, but still the same game. If you can, help me out and test the game!
Things on the top of my head that I updated:
-Added a Grave Cave
-Added to Vola Cave
-Changed the Irony Cave
-Changed the Thieves' Hideout
-Added an Extra Level at the end of the game in the Temple of Courage
-Windmill is bigger
-Added some puzzles in some levels
-Changed Donmore's Cave
-Palm Island is tweaked a little bit.
-String Count went from 1400 to 2000+, so if you can, please look for grammar and spelling errors.
-Tried to fix all bugs that have been throughout the years. So let me know if I missed any.
-Added Cave of Ordeals
-Secret Ending
-Made a couple of puzzles easier (well, more clearer), but at the same time added harder puzzles at the end of the game, especially in the Extra level.
-Two more shops, plus golden arrows
Those are just the things I added to the game. So if you can please help me test the game. I want to release the game by next week, so hopefully, you guys can help me out. Thank you so so much!
I need someone to help with making a Sound SFX file for my game too, so if you know how to do it, let me know in the thread, because I need help with that. Thank you!
Here it is: http://www.mbwchampi.../HoDtesting.zip
By the way, please play in 2.10! If one or two of you want to try 2.5, that's fine, but I want the majority of the testing to be on the version it was meant for: 2.10
Edited by Shoelace, 23 September 2011 - 04:15 AM.
#118
Posted 23 September 2011 - 09:29 AM
#119
Posted 23 September 2011 - 09:39 AM
#120
Posted 23 September 2011 - 09:41 AM
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