Origin (1st and 2nd quest re-envisioning)
#76
Posted 29 July 2007 - 09:18 PM
I'm currently on 1st Quest Level 4, and it looks as though there's a pathway that Link SHOULD be able to walk though but cannot. (This is when the water level is lowered.) Let me see what I can remember about it... It was going the north direction, on the lower surface while the water was lowered, on a screen which also had an open Door Passage on the elevated surface. I walked through that passage and the lower part continued to the next screen as if there were a walkable path there, but there wasn't.
Also, I believe I found the Dome of Trials, but I can't get it to open. It has a grate on the doorway and the Arrows, Bombs and Boomerang don't work. ...That IS the Dome, right? The one accessable with the Raft on the right of the Overworld?
#77
Posted 29 July 2007 - 09:22 PM
Franpa: Because, does anybody honestly have enough time to go out and collect 999 rupees every time they see the God of Poverty? I don't think so.
#78
Posted 29 July 2007 - 09:25 PM
#79
Posted 29 July 2007 - 09:29 PM
Regardless, I can't please everyone. Even though imo, Origin is far superior in design and quality to Hidden Duality, but that's just me.
#80
Posted 29 July 2007 - 10:11 PM
#81
Posted 29 July 2007 - 10:15 PM
you need to spend more time on the internet
She also added more heart containers than you can carry in the quest, so use those after giving up a heart container
#82
Posted 29 July 2007 - 10:54 PM
Schwa because it provided ease of use and creation for the water levels which is why I blocked it off. And same thing goes for 3rd quest when you get flippers and try to do the same thing. I still wanted it on a room by room basis and I also wanted to kinda steer where players could go in certain levels. Call it a design decision.
Regardless, I can't please everyone. Even though imo, Origin is far superior in design and quality to Hidden Duality, but that's just me.
Okay then, you're the expert. How do I get to that lower area if it's purposely blocked off and that's the only way through the dungeon? Did you make it impossible on purpose? I don't think that's what you did; only a fool would do that, and that's not you. I'm completely stuck.
And you still haven't explained your excuse for the graphics/animation glitches.
Just giving you a hard time... You should know me, I'm a perfectionist...
#83
Posted 29 July 2007 - 11:19 PM
Okay then, you're the expert. How do I get to that lower area if it's purposely blocked off and that's the only way through the dungeon? Did you make it impossible on purpose? I don't think that's what you did; only a fool would do that, and that's not you. I'm completely stuck.
And you still haven't explained your excuse for the graphics/animation glitches.
Just giving you a hard time... You should know me, I'm a perfectionist...
If you are a perfectionist, what level and which quest in Origin are you having trouble in?
#84
Posted 30 July 2007 - 12:09 AM
#85
Posted 30 July 2007 - 06:14 AM
#86
Posted 30 July 2007 - 07:49 AM
#87
Posted 30 July 2007 - 08:08 AM
In the desert there is a vine ladder that leads up to a HCP. The ladder is blocked in the desert by a green tree. How do I get rid of that tree so I can get to the hp?
Play the Ocarina near the tree. where a pond used to be.
Edited by Bowser Blanchette, 30 July 2007 - 08:09 AM.
#88
Posted 30 July 2007 - 08:17 AM
Hubbys been hogging the computer on Lost Isle.....
Edited by Blues Singer, 30 July 2007 - 08:25 AM.
#89
Posted 30 July 2007 - 08:50 AM
Hubbys been hogging the computer on Lost Isle.....
http://www.youtube.c...h?v=TgnbY4hJUaU
Is this it?
#90
Posted 30 July 2007 - 09:01 AM
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