Jump to content

Isle of Rebirth

Rating: 4.69/5 (62 ratings)
Photo

Isle of Rebirth Help/Bug Thread (UPDATED 5-13-14)


  • Please log in to reply
1463 replies to this topic

#826 General_Milky

General_Milky

    Junior

  • Members

Posted 16 April 2014 - 02:52 PM

Thought not. I'll cut the ending. And it's no problem. As a player of good games, all I can say is thanks to you and your team for producing something so fantastic.

 

EDIT: I want to add onto this. Specifically, thanks for making something WORTH sinking all this time into. Front to back, over all three playthroughs, IoR is not only very challenging, but also engaging. As not only a ZC player but gamer in general, it's wonderful to have a full length Zelda game that treats you like an adult. All the wonderful scripting by Moosh and the others push the game above and beyond other quests by putting in that sense of wonder. In older quests, I could always guess what was beyond the boss door, not so much here. It left me excited and a bit afraid of what was going to tear my face off next, and even on subsequent quests through Remdra they remain challenging, but fun to take down.

 

IoR is challenging in more ways than just the bosses, too. On my first go, a lot of the puzzles had me sitting there for 30 minutes at a time, it's a good test of all the Zelda skills rather than just combat. That's what makes it shine to me, it's for all intents and purposes the quest I've been training for ever since I put Link's Awakening in my gameboy back when I was 6.


Edited by General_Milky, 16 April 2014 - 03:08 PM.

  • Evan20000 likes this

#827 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 16 April 2014 - 03:05 PM

Seeing someone have so much fun with it made every moment in those 4 long years of development worth it. Thank you and thanks to everyone else who has played the game.


  • Avaro likes this

#828 Avaro

Avaro

    >w<

  • Members

Posted 25 April 2014 - 06:23 PM

Hey there! I'm stuck in the quest, looking for the next dungeon. I beat Level 8 (what a hell hole xD). I was told that Level 9 is in the castle, but yeah. I couldn't find anything. :)

 

CantEnter1_zps9aa9c242.png

 

Can't enter here.

 

CantEnter2_zps6a78ec56.png

 

Can't enter there.

 

CantEnter3_zps50216837.png

 

Nope.

 

zelda001_zps825f1d08.png

 

Ya, I don't like you either.

 

CantEnter4_zpsbc03679c.png

 

Aaaand the quest hates me :O



#829 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 25 April 2014 - 07:00 PM

You did get the silver arrows right? Use the silver arrows on the Ganon statues in the castle to proceed.

#830 Avaro

Avaro

    >w<

  • Members

Posted 26 April 2014 - 11:15 AM

You did get the silver arrows right? Use the silver arrows on the Ganon statues in the castle to proceed.

 

Actually no, I did not find the silver arrows, I have the moblin arrows. Where should I go look for them? I've been looking everywhere.



#831 Demonlink

Demonlink

    Lurking in the shadows...

  • Members
  • Real Name:Miguel
  • Location:Wouldn't you like to know?

Posted 26 April 2014 - 11:23 AM

Actually no, I did not find the silver arrows, I have the moblin arrows. Where should I go look for them? I've been looking everywhere.

There was supposed to be a cutscene after Level 8 that shows Zelda waiting for Link in the Town nearest to Northern Remdra's entrance. Go there to where there was a closed shutter. It's supposed to be open now ;)



#832 Avaro

Avaro

    >w<

  • Members

Posted 26 April 2014 - 11:27 AM

There was supposed to be a cutscene after Level 8 that shows Zelda waiting for Link in the Town nearest to Northern Remdra's entrance. Go there to where there was a closed shutter. It's supposed to be open now ;)

Right. I saw the cutscene but I forgot where that was :0. So thank you a lot for reminding me :D


  • Demonlink likes this

#833 Demonlink

Demonlink

    Lurking in the shadows...

  • Members
  • Real Name:Miguel
  • Location:Wouldn't you like to know?

Posted 26 April 2014 - 11:29 AM

Right. I saw the cutscene but I forgot where that was :0. So thank you a lot for reminding me :D

Anytime man ;)



#834 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 28 April 2014 - 12:50 PM

Small bugfix update. Nothing major changes, just fixed a few small things.

#835 Mr Silver

Mr Silver

    Initiate

  • Members
  • Location:Spain

Posted 28 April 2014 - 05:41 PM

Hi! I'm trying to beat Tartaros in hero mode (I think I'm trying for three days about now) and I was searching the last piece of heart to complete 30 when I found this little bug:

 

9iteom.png

 

When you get to this specific point, you get healed as if there was a fairy, and the chains of the chops disappear. Nothing important, just so you know...

 

PS: I don't have downloaded the last bugfix, so maybe this was fixed in this update, I don't know

 

PS2: I want to congratulate you, Evan, you did a real masterpiece in this game, I have had next to 70 hours of joy with it =)


Edited by Mr Silver, 28 April 2014 - 05:42 PM.

  • Dirtyshovel likes this

#836 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 28 April 2014 - 05:43 PM

Thank you. Also lol. That bug is leftover from a fairy fountain that used to be there. I'll fix that in the next update. ^^
  • Dirtyshovel likes this

#837 Mr Silver

Mr Silver

    Initiate

  • Members
  • Location:Spain

Posted 28 April 2014 - 06:51 PM

By the way, I was wondering for a long time if the fight with the four golems in the dark abyss was worth the pain, and what would be the prize. I finally tried and then I found this...

Spoiler

 

Tip my hat to you, seriously X'DDDDDDDDD


Edited by Mr Silver, 28 April 2014 - 06:52 PM.

  • Russ, Evan20000, Demonlink and 1 other like this

#838 Mases

Mases

    Lord of the Flies

  • Members
  • Real Name:Mases

Posted 29 April 2014 - 01:38 PM

Hey there, I run the website, Zelda Dungeon and I was thinking of doing a Let's Play of this game for the site. About a year ago I did a Let's Play of Lost Isle.

 

https://www.youtube....9rzDAo4BMDushlK

 

How does this particular fan game stack up in terms of difficulty and game length? I do like combat and puzzle difficulty, so I think I'll go with the Hero Mode. Dying makes for good entertainment.

When I play casually, I like wandering around aimlessly, completely clueless on where to go. However, I've noticed that with YouTube videos, that doesn't make for good entertainment. Does this game have a lot of wandering around aimlessly, or is it fairly structured?

 

Thanks.



#839 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 29 April 2014 - 02:32 PM

The overworld is very structured and it's pretty straightforward where you need to go. The later dungeons can feel like Lost Isle's dungeons in that it isn't always immediately apparant where you need to go, but everything should logically make sense as you progress. As for difficulty, this game's Normal Mode is probably on par with quests like To The Top or Lost Isle, so Hero Mode is a significant step up. That said, if Hero Mode is too much, you can downgrade midgame, so it isn't an issue. The other thing I'd be aware of is this game is quite long (30ish hours seems to be the average first playthrough). If this sounds like your cup of tea, go for it!

It's really neat you're considering doing a playthrough of my game. :D

#840 Russ

Russ

    Caelan, the Encouraging

  • Administrators
  • Location:Washington

Posted 29 April 2014 - 02:35 PM

Hey Mases. I loved you Lost Isle LP, and I'm looking forward to watching you do Isle of Rebirth now.

 

Difficulty is a bit tricky. The combat is designed to punish if you just try to run in and hack and slash with your sword, so you have to stay on your toes and think about how best to use your arsenal. On normal mode, I'd say it's a tad bit harder than the Oracle games. On Hero Mode though, it's tough. Double damage means you absolutely cannot tank anything, and you'll probably die a lot. If you're doing Hero Mode, don't be afraid to downgrade the difficulty to normal. As for puzzle difficulty, it's again a step up from what you might except out of Nintendo. Nothing too terrible, but they certainly do make you think.

 

Game length is pretty long. There's a large number of main dungeons, quite a few minidungeons, and lots of optional content. My time for 100%ing it (insanely hard bonus dungeon included) is about 30 hours.

 

There's very little wandering around aimlessly. It's generally pretty obvious what to do when you beat a dungeon (I get a candle in here and I saw a tree that I could burn blocking my path earlier so let's head over there), so you shouldn't get too lost in the overworld. Some of the dungeons get pretty complex, but I've found that, especially after you get the map (which is actually useful, unlike in Lost Isle), it's tough to get seriously lost.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users