Jump to content

Isle of Rebirth

Rating: 4.69/5 (62 ratings)
Photo

Isle of Rebirth Help/Bug Thread (UPDATED 5-13-14)


  • Please log in to reply
1463 replies to this topic

#796 General_Milky

General_Milky

    Junior

  • Members

Posted 28 March 2014 - 01:51 PM

If you're where I think you are, the place needs to be night for the key, and it's probably the one you find on those two floating platforms to the left of the stairwell you use to reach them. The other one is fairly obvious to get IIRC



#797 TheLegend_njf

TheLegend_njf

    Deified

  • Members
  • Real Name:Grant

Posted 28 March 2014 - 02:37 PM

I beat Ninja Gaiden, Ninja Gaiden 2: Dark Sword of Chaos, Ninja Gaiden 3: Ancient Ship of Doom, Battletoads, Contra, Super C, Castlevania, and Ghost 'n' Goblins...

And still even the thought of a Hero Mode in this quest frightens me after getting through 9 levels on normal in this quest.

This is pretty incredible considering you went from the final boss on Very Easy to the bonus boss which ignores difficulty below normal mode. Good job!


Don't underestimate arieltap. I believe she beat the Temple of Cole without advice. ;p

Edited by NewJourneysFire, 28 March 2014 - 02:35 PM.

  • arieltap likes this

#798 General_Milky

General_Milky

    Junior

  • Members

Posted 28 March 2014 - 03:14 PM

I beat Ninja Gaiden, Ninja Gaiden 2: Dark Sword of Chaos, Ninja Gaiden 3: Ancient Ship of Doom, Battletoads, Contra, Super C, Castlevania, and Ghost 'n' Goblins...

And still even the thought of a Hero Mode in this quest frightens me after getting through 9 levels on normal in this quest.
 

 

Honestly, it's not that bad. Hero mode only starts getting tough at level 5, and level 6 is a step backwards in difficulty. By level 7 onward,  you can reasonably grind golden moblin for rupees and you can potion  spam to your hearts content from there on, but it's not always necessary.

 

All the dungeons have multiple shortcuts and life-giving pots, so death isn't as tragic as it could be. Mind you, I'm only in level 9 in my hero run, but I don't see it getting much rougher until final Venser and Tartaros.



#799 Yloh

Yloh

    My Face!!!

  • Members
  • Real Name:Michael
  • Location:Mike's Fun House

Posted 28 March 2014 - 03:48 PM

NewJourneyFire, you have an impressive list of video game accomplishments. 



#800 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 28 March 2014 - 03:49 PM

Honestly, it's not that bad. Hero mode only starts getting tough at level 5, and level 6 is a step backwards in difficulty. By level 7 onward,  you can reasonably grind golden moblin for rupees and you can potion  spam to your hearts content from there on, but it's not always necessary.
 
All the dungeons have multiple shortcuts and life-giving pots, so death isn't as tragic as it could be. Mind you, I'm only in level 9 in my hero run, but I don't see it getting much rougher until final Venser and Tartaros.

Starlight Temple and parts of Echoing Shrine can also be pretty tough in my experience.

#801 Mister Snooze

Mister Snooze

    Paladin

  • Members

Posted 28 March 2014 - 04:41 PM

If you're where I think you are, the place needs to be night for the key, and it's probably the one you find on those two floating platforms to the left of the stairwell you use to reach them. The other one is fairly obvious to get IIRC

Your right, I did find the floating platform key but have not managed to get to the room above to fall down (I presume that is how you do it)


Edited by Mister Snooze, 28 March 2014 - 04:42 PM.


#802 General_Milky

General_Milky

    Junior

  • Members

Posted 28 March 2014 - 04:49 PM

Yeah, to get there just go up the stairs one screen to the right. If they aren't there, you missed a puzzle in the same room solved from the other side.



#803 Mister Snooze

Mister Snooze

    Paladin

  • Members

Posted 28 March 2014 - 05:31 PM

Yeah, to get there just go up the stairs one screen to the right. If they aren't there, you missed a puzzle in the same room solved from the other side.

It looks like I need a sun to fall down to solve that one but of course I need a key to get to the sun room ( is it me, am I going nuts hehe)



#804 Russ

Russ

    Caelan, the Encouraging

  • Administrators
  • Location:Washington

Posted 29 March 2014 - 05:29 PM

zelda140_zpsac5d4ba6.png

 

In case anybody was curious, Venser is freaking tough on hero mode. Took about 30-45 minutes of resetting and smashing my face into him to win. But now that that's done, it's just a matter of blasting through the final three levels, and then my real challenge: Blighted Abyss and it's dark charge. Stan, I'm coming for you.


  • arieltap and Evan20000 like this

#805 Mister Snooze

Mister Snooze

    Paladin

  • Members

Posted 29 March 2014 - 06:14 PM

Yeah, to get there just go up the stairs one screen to the right. If they aren't there, you missed a puzzle in the same room solved from the other side.

Geez, I finally figured out you meant the dark and light side. I thought you were referring to the other side of the temple (there is a puzzle there too you know). but I have it now and thank you for the help (it's not your fault I am so dense hehe)



#806 Russ

Russ

    Caelan, the Encouraging

  • Administrators
  • Location:Washington

Posted 03 April 2014 - 06:35 PM

Bonus Boss Spoilers

 

Hero Mode beaten, Bonus Boss felled, all bosses (sans bonus boss) beaten with no potions, Sunken Basin done with blue tunic. It's safe to say I've completed this quest. Now to mess around with my special prize...


  • Evan20000 likes this

#807 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 03 April 2014 - 07:49 PM

Boss update coming out soon.

Spoiler


This should probably be out later today.

#808 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 05 April 2014 - 05:00 PM

Update pushed out. One planned addition was not present in the update (Bonus boss death animation) mostly due to me getting lazy really not being in the mood to debug stuff breaking today. It may be in a future update, but for now this one has most of the stuff people have been asking for.

#809 chiefbigcalf

chiefbigcalf

    Warrior

  • Members
  • Real Name:Moe Munee
  • Location:da erf

Posted 12 April 2014 - 01:05 PM

I got as far as deeply into level 12 - missing the boss key.  I've seen you tube videos of the rest and it would be very difficult for me to finish, but that doesn't bother me.  The play has been simply magnificent.  All facets that make a quest great have been further developed to greater greatness.  It is a fantastic effort!! In a while, I'll go back and replay it so as to drink in the richness once more!!  Questmakers should take notes on this puppy, as it truly is the top dog in the database!  And that ain't no bull!!


  • Evan20000 likes this

#810 HylianGlaceon

HylianGlaceon

    Magus

  • Members
  • Location:Whatever dimension is between Sinnoh and Hyrule...

Posted 12 April 2014 - 01:46 PM

So, I don't know if this was intended, by I just noticed you can use the Gale Boomerang to possess enemy projectiles and control them like you can normally with the Galerang. It's kinda neat to do it with Sword Beams since they look really funny going in circles.

 

All you need to do is to hold down the Boomerang button like normal to control it, but keep holding it and hit a projectile that it can reflect and you'll start controlling the projectile instead.

 

To try out for yourself, I find the Zoras work well with their fireballs to get it to work.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users