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Isle of Rebirth Help/Bug Thread (UPDATED 5-13-14)


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#736 General_Milky

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Posted 15 March 2014 - 06:01 PM

I can see Scourge, 

 

You saw right. I am skipping a perfect scourge battle because this is infuriating. He's far too random, far too jittery, and his room is far too small to consistently avoid damage while hitting him back.



#737 Evan20000

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Posted 15 March 2014 - 06:04 PM

That's perfectly understandable.

#738 Russ

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Posted 15 March 2014 - 06:12 PM

Scourge's movement, on a fine level, is very broken. It's not Evan's fault; it's just how ZC handles 4 way movement of 2x2 enemies, but it's incredibly obnoxious when he can just kinda of glitch over 8 pixels to hit you then snap back to where he was before like nothing happened.



#739 General_Milky

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Posted 15 March 2014 - 06:25 PM

Yeah, it's exactly what you mentioned there that's got me annoyed. It never feels safe, even in ideal circumstances he can make that little jerk and ruin the whole thing.

 

He's fine for normal play, but not this. I suppose I asked for it, though.



#740 Evan20000

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Posted 15 March 2014 - 06:27 PM

I spent a few hours trying to fix it while scripting him before giving up. I really want to say it's just not possible, or at least outside of my knowledge of zscript.

#741 Yloh

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Posted 16 March 2014 - 02:16 AM

You saw right. I am skipping a perfect scourge battle because this is infuriating. He's far too random, far too jittery, and his room is far too small to consistently avoid damage while hitting him back.

 

I've experienced the same issues as you have with the Scourge. I was going to try and get a perfect on every boss, but the Scourge is what stopped me from trying any further. Not only does getting hit mean I have to try the boss again, it also means going through the level again just to reach the boss. Depending on the level, this could take an extra minute or two for every attempt. If Zelda Classic had save states, I would be more willing to give these bosses a try myself.



#742 General_Milky

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Posted 16 March 2014 - 05:16 PM

Shoulda carried on, the bad taste was washed right out by hinox and frost knuckle being very good bosses.


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#743 Evan20000

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Posted 16 March 2014 - 05:34 PM

I'm looking into fixing the jitteryness of the movement. I'm not hopeful that this is easily resolvable, but I'm giving it another shot.

#744 arieltap

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Posted 17 March 2014 - 02:43 AM

Finished level 12. On to Hall of Memories. Seem to have missed the 1/2 magic. And I've only got 17 skulls. I guess I'll have to revisit everywhere for the remaining 3. Could someone please direct me to the 1/2 magic mini-dungeon? Thanks!



#745 General_Milky

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Posted 17 March 2014 - 02:49 AM

It's not a minidungeon at all, it's the dungeon item of level 9



#746 arieltap

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Posted 17 March 2014 - 04:06 AM

:doh: Thanks, I knew I missed something!



#747 Mister Snooze

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Posted 17 March 2014 - 12:41 PM

I am in level 9 and am missing one key. I have opened all the visible chests on both floors. Any help?



#748 Evan20000

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Posted 17 March 2014 - 04:02 PM

Have you collected the key from the ice block puzzle? That's the most common one missed it seems.

#749 Mister Snooze

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Posted 17 March 2014 - 05:36 PM



Have you collected the key from the ice block puzzle? That's the most common one missed it seems.

If you are referring to this room I have finished it. On closer examination it looks like I didn't save after finishing it. But the good news is I remember how to solve the puzzle. Thanks for your help!

 

zelda070_zpsf64c865d.png


Edited by Mister Snooze, 17 March 2014 - 06:32 PM.


#750 arieltap

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Posted 17 March 2014 - 06:28 PM

I thought I'd seen the blighted abyss in my early travels. I cannot for the life of me remember where it is! Maybe I was dreaming? :confused: Can I get a vicinity? Thanks!




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