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Isle of Rebirth

Rating: 4.69/5 (62 ratings)
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Isle of Rebirth Help/Bug Thread (UPDATED 5-13-14)


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#631 Yloh

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Posted 06 March 2014 - 07:08 PM

It is time for me to write a full review on this beast of a quest. First of all, I rate this quest a 5/5. Wait, aren't you suppose to save the rating towards the end of the review? Well ... this is my review and I can do what ever I want.  :blah: 

 

If you could only play five quests on this website, I would recommend this be one of those five quests you play. This quest has just about everything you could ever hope for in a quest: it has complex dungeon design, stellar music choices, dynamic bosses, thoughtful puzzles, and a rich overworld. The only real problems I can see in this game are more minor and will be explained below. Click on the spoiler section below to get a full picture on my thoughts of every major dungeon in the game.

 

There are also a couple more things you should know before you read below. First, I played the demo of this quest back in 2012, so you will see my comparisons between the two games here as well. Second, I played this game on hero mode and never went back. Finally, these are my opinions and I respect the opinions of others. 

 

Spoiler
 

 

Phew, now that was a mouth full. Again, I believe this is a quest that should be added to the list of other legendary quests. This quest is no push over as each dungeon requires serious dedication to figure out. The mini dungeons where a nice addition to the game as those dungeons felt like a cool down period. It is nice to have some dungeons that where short and easy. 

 

What else do I have to say? Great job Evan and for all the beta testers, programmers, and Nintendo for making this possible. 


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#632 Joki

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Posted 06 March 2014 - 07:30 PM

Something really weird just happened to me...

 

I beat the level 12 boss with my wand… with just 1/4 of a heart remaining… then got the true master sword.

 

Went to where I fought Venser at the end of level 9… beat him or so I thought… Got sent back to Glim Sanctuary WITH THE BLUE CANE that I failed to get at the end of level 9.

 

Now I go back to prismatic gate… and he's not there? Was that the final boss? or am I missing something?



#633 Russ

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Posted 06 March 2014 - 07:33 PM

Something really weird just happened to me...
 
I beat the level 12 boss with my wand… with just 1/4 of a heart remaining… then got the true master sword.
 
Went to where I fought Venser at the end of level 9… beat him or so I thought… Got sent back to Glim Sanctuary WITH THE BLUE CANE that I failed to get at the end of level 9.
 
Now I go back to prismatic gate… and he's not there? Was that the final boss? or am I missing something?

This is because of a bug that got fixed in the latest update; you must have forgotten to download the update. You're not supposed to be able to refight Venser and get the cane there. But oh well, you got an incredibly overpowered weapon because of a bug, so congrats. :P In the room where you fought Venser, fire a sword beam at the circular marking on the ground to open up the portal to the final boss.

Edit: Just to address something Yloh asked.

So first of all, why do I have to fight another boss I already defeated here? Is that guy is personal guard or something?

Well, his boss title is Servant of the Dark, and the reward for beating him IS one of the keys to get into the Abyss as well as an inscription talking about the Abyss and the creature inside, so it's a pretty safe assumption to make. :P And also...

When she chases me the sound she makes reminds me of an angry cat.

The beta testers referred to that attack as "Angry Cat Mode" for a reason. :P
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#634 Air Luigi

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Posted 07 March 2014 - 12:07 AM

Are there items that fills the right rectangle in the subscreen? I didn't realize I have that box empty until now o.O

 

Spoiler

Edited by Air Luigi, 07 March 2014 - 12:07 AM.


#635 The Satellite

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Posted 07 March 2014 - 12:10 AM

I think that's just for dungeon items? 


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#636 HylianGlaceon

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Posted 07 March 2014 - 12:11 AM

Yeah,  that's where Map, Compass and Boss Key appear when you have them.



#637 Air Luigi

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Posted 07 March 2014 - 12:15 AM

Lol, I'm getting old very fast. Embarrassing stuff.

Ban me TS, it is a good chance T.T


Edited by Air Luigi, 07 March 2014 - 12:17 AM.


#638 The Satellite

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Posted 07 March 2014 - 12:18 AM

Okay.

 

ExpUxVP.jpg

 

(but not really)



#639 Evan20000

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Posted 07 March 2014 - 12:35 AM

Yeah, those are just map/compass/boss key slots.

Quad Ninja. Okay, I'll just go home and cry now.

#640 Jamian

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Posted 07 March 2014 - 04:05 PM

Where's level 11? I've reached a point in the sand dungeon where it seems like I can't get any further without a new item (for that light puzzle) and it feels like I've explored every other area of that dungeon so I'm thinking I need to find said item in level 11, but my overworld map is nearly full and I don't know where to look.


Edited by Jamian, 07 March 2014 - 04:06 PM.


#641 Russ

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Posted 07 March 2014 - 04:08 PM

The light puzzle in the desert can't be solved without level 11's item, correct. However, it doesn't need to be solved yet. Level 11 is actually at the end of the desert; you need both the key shards in the minidungeon there to get in. Be sure you explore the entire desert thoroughly; the outside and inside areas are all incredibly interlinked.

#642 Jamian

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Posted 07 March 2014 - 04:46 PM

I seem to be really stuck here. Here are pics of my overworld and sand dungeon progression, in case somebody can tell me where I need to go:

 

I'm guessing the locked building is where level 11 is at, but I don't have the key.

 

Spoiler

Edited by Jamian, 07 March 2014 - 04:47 PM.


#643 The Satellite

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Posted 07 March 2014 - 04:48 PM

Spoiler



#644 Evan20000

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Posted 07 March 2014 - 05:43 PM

I seem to be really stuck here. Here are pics of my overworld and sand dungeon progression, in case somebody can tell me where I need to go:
 
I'm guessing the locked building is where level 11 is at, but I don't have the key.
 

Spoiler

Try falling down a different sandpit in the screen south of the dungeon.

#645 Yeto

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Posted 08 March 2014 - 07:30 AM

I finished your game, I think it´s one of the best quest, nice job

Best things:

+Dungeon design. Levels 9, 4, 7 and 11 were amazing. Also, I like the desert cave

+I loved the overworld and music

Worst:

-I think some bosses are tedious and very boring, unfair and frustrating (I refer to level 4, 11 and 12 bosses)

-There are not overworld between levels 8, 9 and 10.....

-The game gets a bit boring at times (level 10 and 12, in my opinion)

 

 

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