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Isle of Rebirth

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Isle of Rebirth

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#46 Russ

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Posted 14 May 2015 - 10:56 AM

How long did you have that picture saved up?  No way that was a spur of the moment thing.

It's been around for a long time, longer than the quest itself. I think he replied to my criticism of the original Frozen Enclave (back when there were only six dungeons) with it. And yet it still never gets old.

#47 MeleeWizard

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Posted 14 May 2015 - 03:16 PM

Part 19
 
Warning: Flying explosives can lead to serious injury.



#48 Evan20000

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Posted 14 May 2015 - 03:47 PM

It's been around for a long time, longer than the quest itself. I think he replied to my criticism of the original Frozen Enclave (back when there were only six dungeons) with it. And yet it still never gets old.

It's older than IoR's exposure to PZC. Originally made when discussed with the IWBTF test group.



#49 MeleeWizard

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Posted 16 May 2015 - 08:29 PM

Part 20
 
Talking birds, talking snakes... I really shouldn't be surprised by anything that happens here, huh?



#50 Lejes

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Posted 16 May 2015 - 10:10 PM

That's not actually a crash when that happens. ZC just stops updating the screen for unknown reasons. You can still press F6 to save and quit, then F8 to quit out of the program (ZC won't retain save data for that play session if you use task manager to close it). If you also get the bug where it stops responding to keyboard input, you can still save and quit. You just have to guess where the prompts would normally be to click on them.


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#51 MeleeWizard

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Posted 18 May 2015 - 03:42 PM

Part 21
 
It makes some sense that a dungeon centered around water would have an ice-related ability as well.


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#52 MeleeWizard

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Posted 20 May 2015 - 02:26 PM

Part 22
 
At the risk of being redundant, this water temple definitely has a Water Temple feel to it.



#53 MeleeWizard

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Posted 22 May 2015 - 06:01 PM

Part 23
 
I seem to have stumbled upon the Land of Really Strong Enemies.  Oh dear.



#54 MeleeWizard

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Posted 24 May 2015 - 01:42 PM

Part 24
 
It makes sense that I get a sword upgrade here.  With all the Like Likes around, there's no way I'd get a shield.



#55 MeleeWizard

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Posted 26 May 2015 - 02:13 PM

Part 25
 
It seems only natural for a wizard to have a tower.



#56 MeleeWizard

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Posted 28 May 2015 - 05:53 PM

Part 26
 
I guess when you can phase through walls at will, you don't have to worry about all these stupid traps.



#57 KingPridenia

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Posted 28 May 2015 - 06:16 PM

Part 26
 
I guess when you can phase through walls at will, you don't have to worry about all these stupid traps.

 

Or have contractual immunity to them because you're an ENEMY, not the player :P. This place is pretty intense looking. I think this is also the first time I've seen a Wand that actually damages Wizzrobes as well.



#58 Evan20000

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Posted 28 May 2015 - 06:16 PM

The quest definitely gets tougher from here on out. I'm sure you can handle it though.

 

On a side note, the teleporters in level 7 were the only part of the quest I had to plan out on paper to make sure you couldn't get stuck. Everything else I was able to do in my head.



#59 CyberGamer1539

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Posted 29 May 2015 - 09:01 AM

Yeah, Level 8 is pretty large!  I just finished Levels 7 and 8 yesterday, so now I'm ahead of you!  Right now I am about to start tackling Level 9.  It looks tough!



#60 MeleeWizard

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Posted 30 May 2015 - 03:00 PM

Part 27
 
I swear, I'd lose my head if it wasn't attached to my neck.


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