Pretty minor but... In this screen, Link doesn't lift up the key. It's not the only place in the quest where this happens. I remember the map in Level 6, for example.
Also, this is more an aesthetic question... Wouldn't be more logical if the layer covers the entire screen?
The quest is a lot easier in the second run. I arrived to L4, I really want to replay this level, the first time, the damn invisible bombable wall slowed my pace...
The first thing is a Zquest limitation. To my knowledge, there isn't a way to make the player hold up any item from under an armos.
The second, possibly, but it raises other logical issues. For instance, where does all that snow go when it hits the withered trees?






