I know I've mentioned this a while back on one of the early 2.5 RC versions, but it's still happening. A lot of the time, when I close Zelda Classic or ZQuest, the program will close, but the little tab on the Start menu bar stays there. When I check in Task Manager, the program's process is still going, and I have to manually end the process myself. Occasionally, the program will close properly, but most of the time, I still have to close it a second time through Task Manager's processes tab.
Also, the auto-start feature in ZC Launcher doesn't seem to work right. I have it set to automatically start the quest in Slot 1, to speed up testing my quest as I work on it, and it doesn't do that at all. I still have to go through the normal menu to select the quest to start. I think the whole time since I've upgraded to 2.5.1 RC1, it's only worked once or twice, and I had the same issue with 2.5.0 as well.
Finally, and this is more of a request, really, but can we please be able to select animation setups for 32x32 enemies that use multiple rows of animation frames? I would love to be able to use any of the "4 Frame-4 Dir" settings, or even be able to set up firing animations for them. I mean, we already have a couple special settings for large enemies, but they're rather limited. If it's something too difficult to implement, I apologize. I just think it would be a very nice feature to have, and would be very useful for the quest I'm making, since I'm doing a lot of simple custom bosses.
(If it helps get the added animations in, I'd be willing to rip and try and put together a quest with all the different LttP or Minish Cap versions of the normal enemies pre-made for anybody who wanted to do a LttP/Minish Cap proportioned quest.)
Edited by kurt91, 27 August 2013 - 02:33 AM.