Origin (1st and 2nd quest re-envisioning)
#421
Posted 03 April 2008 - 03:08 AM
1. are flippers and mirror shield only available in 3rd quest?
2. I've just finished 1st quest, is there a way to transfer my data to start 2nd quest?
thanks
#422
Posted 03 April 2008 - 05:47 AM
No, you can't transfer your data to start the 2nd quest. You can transfer your 2nd quest data to start the 3rd Quest though.
Edited by Bowser Blanchette, 03 April 2008 - 05:50 AM.
#423
Posted 03 April 2008 - 12:29 PM
#424
Posted 04 July 2008 - 12:31 PM
I'm stuck in level 6. Got to a dungeon from one of the rooms on the top floor and it was empty. Killed all the bats, but nothing there. Am I missing something or is it made this way?
Thanks for your help.
Edited by MD77, 04 July 2008 - 06:08 PM.
#425
Posted 05 July 2008 - 11:20 PM
Unfortunately, you will lose a lot of life, however in Xtreme Mode, there are more Heart Containers found to the ones you lost.
Instead of the Triforce, there will be helpful items for you to find.
Click to highlight
Level-1 Xtreme holds the 999 Rupee Wallet. It is where Level-5 was in the first quest.
Level-2 Xtreme holds another Amulet. I asked DFW about it. Level-2 is in a tree near the lost woods.
Level-3 Xtreme holds the Golden Arrows. Level-3 is in the far NE, where you got the Blue Mail in the 2nd quest.
Level-4 Xtreme holds the flippers. Level-4 is where Level-2 was in the 1st and Level-3 in the second.
Level-5 Xtreme Holds the Mirror Shield. Level-5 is still where it was in the second quest.
Level-6 Xtreme holds the Fire Boomerang. Level-6 is underwater near the bridge leading to where Level-1 was in both 1st and 2nd quests.
Level-7 Xtreme holds the Master Sword! Level-7 is in the Snowy Mountains where Level-9 was in the second quest.
Level-8 Xtreme holds the Gold Ring (Purple Tunic) Level-8 is where Level-7 was in the first quest.
Level-9 Xtreme ??? Level-9 is where it was in the first quest. The Hammer and Super Bomb is needed to get there.
The Hammer is somewhere near the desert's east side.
Can you make a similar list for the first quest so I can know if I've missed anything in the first few dungeons? I've read that the boots are in the 4th dungeon, but have no idea where after going through it a few times. I'm also unsure where to go in the 5th dungeon. It looks like I need the hookshot, but I don't have it yet.
#426
Posted 06 July 2008 - 07:36 PM
Recently started the 1st quest and loving it so far.
I'm stuck in level 6. Got to a dungeon from one of the rooms on the top floor and it was empty. Killed all the bats, but nothing there. Am I missing something or is it made this way?
Thanks for your help.
Try to bomb or push some blocks.
Edited by Bowser Blanchette, 06 July 2008 - 08:00 PM.
#428
Posted 06 July 2008 - 09:48 PM
http://www.armageddo...t.php?p=1185141
Please tell me that I'm not stuck in this point: I don't wish to have to go to Level 8 just for a Magic Key.
#429
Posted 07 July 2008 - 01:20 PM
I am using the same build I used for lost Isle, but it's build 731.
I'm sure that room should have had something. I'm using the mirror everywhere.
Any ideas? What does that room have?
#430
Posted 07 July 2008 - 02:11 PM
I'm just going to link to the post where I made on AGN. I'm testing this on a private Mac build: roughly build 828.
http://www.armageddo...t.php?p=1185141
Please tell me that I'm not stuck in this point: I don't wish to have to go to Level 8 just for a Magic Key.
No. No, no, no! You have to play it on the LI Build! It doesn't support the other Builds but the LI!
#431
Posted 07 July 2008 - 02:51 PM
No. No, no, no! You have to play it on the LI Build! It doesn't support the other Builds but the LI!
Well excuse me for testing out great quests on later builds to ensure they work on the eventual 2.5 release.
...to be honest, it makes little sense to me why a key doesn't show up on one build, yet does on another. I mean...they are set the same way!
#432
Posted 07 July 2008 - 04:20 PM
#433
Posted 07 July 2008 - 07:21 PM
don't question the mysteries as to why ZC is so weird. Just accept it.
NEVER! NEVER! HAHAHAHAHAHAHA *cough cough HACK WHEEZE*
...okay, got a little carried away.
......I do believe I have a valid point here DarkFlameWolf. I'd think if Lost Isle can work on later builds, so can Origin.
I do look forward to an official update when 2.5 gets closer to completion.
Don't be surprised if I try this quest again on future builds. Fair warning.
#434
Posted 07 July 2008 - 08:24 PM
#435
Posted 07 July 2008 - 08:49 PM
_L_? Can you get in here and explain some things?
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users



