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Isle of Rebirth Help/Bug Thread (UPDATED 5-13-14)


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#286 bull

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Posted 22 February 2014 - 05:01 PM

Have you already gotten the one in the upper right of F1 in the room full of spikes and the invisible chest?

Spoiler


yes got this one
(sorry i dont know how to post a screenshot and for my bad english)
the one i want is in the screenshot of the post 87. I'm stuck at the same place.i presume that the next step will to find the wallet and then the red candle.
Thanks.

#287 Evan20000

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Posted 22 February 2014 - 05:38 PM

You have to go around for that one. Once you've opened up the bridge area on B1 to go to the northern section of the dungeon, you can explore that section to find the key relatively quickly if you hit the trigger from the other side.



#288 Air Luigi

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Posted 22 February 2014 - 06:10 PM

I don't like how theres no direction in this quest xD

 

Funny. I think the overworld is pretty easy to navigate and is always clear where to go, is a matter of using the appropriate items. Directions kills quests, IMO. Part of my dislike with the second half of this quest, is that there isn't much to explore after L6-L7


Edited by Air Luigi, 22 February 2014 - 06:12 PM.


#289 Air Luigi

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Posted 22 February 2014 - 08:45 PM

I arrived to the boss in level 10.

Various suggestions:
*The metal pols voice should receive damage in the air. Or at least reduce the jump frequency. Damage those things with the wand is a luck question.
*Don't you think that Castlevania music doesn't fit well this level? For a techno level, it's a bit strange. I'm a lover of Castlevania music, but here is a bit out of place.
*I have a bit of slowdown with the fire, maybe you can improve the script. Nothing unplayable, but a bit annoying.

I enjoyed this level a bit more than 8-9, probably by his unique theme. Great design, but is too convoluted. I'm glad you use at last a clear palette in this level, the previous levels depressed me a lot.



#290 Moosh

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Posted 22 February 2014 - 10:29 PM

*I have a bit of slowdown with the fire, maybe you can improve the script. Nothing unplayable, but a bit annoying.

There are a lot of scripts in this quest that cause slowdown but apparently can't be optimized any further. So the only real solution is to get a better computer apparently. Chances are if you're getting slowdown from this script, the final battle will be crazy slow for you too. :(



#291 Air Luigi

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Posted 22 February 2014 - 11:50 PM

The desert area was pretty fun! The best minidungeon in the game, IMO. I'm starting to recover the faith after the weird but interesting Level 10. I arrived to Level 11.

 

Probably Prismatic Gate wasn't that bad... but 2-3 hours in that level with gray, gray, gray... is very tiresome. Maybe can you improve the pallette to do level 9 a bit more better to the eyes?

 

I hope the quest will finish strong and with good taste. Man, I had a lot of fun with this thing in the first 15 hours, it's a great quest, with his flaws and shortcomings. I was expecting too much, sorry to be annoying the past days.


Edited by Air Luigi, 22 February 2014 - 11:57 PM.


#292 Moosh

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Posted 23 February 2014 - 12:03 AM

So I'm going to strongly advise you against doing the bonus dungeon, Air Luigi. It seems like your opinions of quests as a whole are most influenced by whatever dungeon you played last and judging by your feedback on levels 8 and 9, I don't think you'd enjoy IoR's bonus dungeon. It would be a shame if your opinions of the quest were forever soured because you finished it on a bad note.



#293 Air Luigi

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Posted 23 February 2014 - 12:10 AM

Lol, I'm not that bad =( I know the bonus dungeon was prepared to be annoying, so don't worry. I will try it, but if I don't like the bonus dungeon I won't judge the entire quest by that, lol. I will see the ending before trying that inferno... My real main gripe is Sunken Basin and the overworld.


Edited by Air Luigi, 23 February 2014 - 12:14 AM.


#294 HylianGlaceon

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Posted 23 February 2014 - 03:06 AM

So my thoughts on the Post-Level 9 main levels. 

 

Dunno if spoiler tags matter anymore, but I figured it was best to do it.

 

Level 10

 

Level 11

 

Level 12

 

Not to end this on too much of a negative note but I also took a look at that arena with the boss refights and yeah I'm done with this officially now. This is just too crazy hard of an arena for me. Don't even wanna imagine trying that on Hero Mode. Good luck to whoever is trying that. Gonna pass on the bonus dungeon too.



#295 Avaro

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Posted 23 February 2014 - 06:16 AM

It's in the northern part of the overworld. You have to find something to destroy the wall (should be easy to figure out).

Jamian, I had already destroyed the wall and explored everything of the upper part of the overworld I could, with no sign of Level 4. And after some more exploring, I found a heart piece and a magic container, by tanking through some spikes without having a lens of truth that would normally be needed :0

#296 justin

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Posted 23 February 2014 - 06:50 AM

Any idea where I can find Level 4? Explored all parts of the world I can access and haven't found any indicators as to where to go next. I don't like how theres no direction in this quest xD

 

i also find that the quest gives little direction as to where to go next.  but funny enough, i did find that lvl4 was one of the clearest objectives in the game.  the level locations after that start getting more and more unclear, lvl7 for example, even though you are told where to go it took me probably an hour figuring out where i actually needed to go to progress.  the candle thing for lvl5 was really vague as well.

 

lvl4 is in the graveyard in the destroyed town to your left just as you enter northern part of overworld.  you'll need a key, the guy in the house next to the graveyard tells you where to find it.



#297 Eddy

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Posted 23 February 2014 - 07:47 AM

Finally downloaded this quest and I'M READY TO GO! YEAAAAAA! Now let's hope this turns out to be an excellent quest. Also, how many dungeons are even in this quest? I'm seeing Level 10, 11 and 12 further up in this page.



#298 bigboylink

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Posted 23 February 2014 - 09:19 AM

I could use some help on level 5.  I just opened the way to the central F2 area, but need a key to progress.  I'm assuming you get the hookshot in this level, but I don't yet have it.  I've backtracked through all of the rooms I've visited but can't seem to find the next key.  Tried pushing blocks, killing enemies, etc.  Are there any bomb-able walls that don't show cracks (such as in level 4)?



#299 Gendof

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Posted 23 February 2014 - 12:05 PM

Great quest.

But I have been wandering around L4 for hours and cannot find the lens.

Help, please!



#300 Evan20000

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Posted 23 February 2014 - 12:13 PM



So my thoughts on the Post-Level 9 main levels. 

 

Dunno if spoiler tags matter anymore, but I figured it was best to do it.

 

Level 10

 

Level 11

 

Level 12

 

Not to end this on too much of a negative note but I also took a look at that arena with the boss refights and yeah I'm done with this officially now. This is just too crazy hard of an arena for me. Don't even wanna imagine trying that on Hero Mode. Good luck to whoever is trying that. Gonna pass on the bonus dungeon too.

I really appreciate you taking the time to type all of this out. Regarding the 12th boss, the hint was in the red text of both the dungeon item pickup string and the text in the boss fight. You also would be outright told what you had to do if you went to the boss hint shop, but at the time that is currently broken, so I understand your frustration. I'm planning on fixing that in the next (and hopefully final) build.

 

As for the 11th boss, the lights moving around the room can free you if you get grabbed. Additionally, there's a bit of a cooldown between a boss-jinx ending and the next one starting. If you're finding there's not, please try and recreate it for me as it's likely a bug. Same with the windrobes, too.




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