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Flow of Time Remastered - DAWN VERSION


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#256 Joki

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Posted 14 August 2014 - 03:01 PM

Okay smart pants! Where's the mirror shield?



#257 Neobullseye

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Posted 14 August 2014 - 03:05 PM

Okay smart pants! Where's the mirror shield?

 

It's Level 6's second dungeon item. I know that Level 6 is one hell of a maze, but that same property makes it almost impossible to explain anything about it.

 

OH! Also, I derped yet again. In addition to the eyeless statues, there's one more use for the wand. Notice how there are groups of four staring statues all over the level, even though there's only one "Lost Hallways" section? The wand will also work on one of those statues. Take a good 'look' at  them... 


Edited by Neobullseye, 14 August 2014 - 03:13 PM.


#258 Obderhode

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Posted 14 August 2014 - 03:36 PM

The mirror shield is located on B3F in Level 6. To get to it, take the pit one screen north of the dungeon entrance. Then, go up, and take the stairs that path leads you to. One of the warps on that side of B2F takes you to the secluded entrance of B3F where the Mirror Shield and one key is. :)



#259 Joki

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Posted 14 August 2014 - 03:45 PM

It's Level 6's second dungeon item. I know that Level 6 is one hell of a maze, but that same property makes it almost impossible to explain anything about it.

 

OH! Also, I derped yet again. In addition to the eyeless statues, there's one more use for the wand. Notice how there are groups of four staring statues all over the level, even though there's only one "Lost Hallways" section? The wand will also work on one of those statues. Take a good 'look' at  them... 

 

Thanks got the mirror shield now… and the blue tunic! Should make life a little easier!

 

Which statue are you referring to exactly?

 

Oh look, Im stuck again… need a key for this door:  http://postimg.org/image/5vcmnsqoz/

 

Never mind… Just got the boss key.

 

Where did the blue talisman unlock again? Was it the magic ring?

 

Ive just got what I believe is my last red talisman.

 

Yes it was! Boss Dead! Bring on level 7!


Edited by Joki, 14 August 2014 - 03:59 PM.


#260 Neobullseye

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Posted 14 August 2014 - 03:59 PM

Thanks got the mirror shield now… and the blue tunic! Should make life a little easier!

 

Which statue are you referring to exactly?

 

Oh look, Im stuck again… need a key for this door:  http://postimg.org/image/5vcmnsqoz/

 

rSYdumT.png

 

The top-left statue is the type you need to reflect magic to in some fashion. Sometimes you can use the crystals and manipulate some enemies, other times you'll need to use your Mirror Shield. They can be recognised by the fact that, unlike other statues of their kind, they don't have glowing eyes.

The statues other three images are all activated by the wand; sometimes they're blind, other times they look perfectly normal except for that all other statues are staring at them. That's why I took multiple screenshots of them, all in different situations.

 

Also, count yourself lucky you have the Blue Mail. The boss of Level 6 hits like a train if you don't. Sure, he's not hard once you know what you're doing, just like most real Zelda bosses, but until that time...


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#261 Joki

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Posted 14 August 2014 - 04:04 PM

Thanks for all your help!

 

Couple more questions… Want to know if there's a heart piece list? Im one piece short of a container and its driving me mad!

 

Giants wallet? 

 

And yes, you're right level 6 was a beast! Good luck to all of you all stuck on the lower levels!


Edited by Joki, 14 August 2014 - 04:05 PM.


#262 Obderhode

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Posted 14 August 2014 - 04:07 PM

You can now get the Giant's Wallet, it is in By'rov (past).

 

Here is a HCP List:

 

Spoiler

 

Level 6 is my favorite level. It is a bit of a maze, but I think it has that open-endedness feel about it. :D


Edited by Obderhode, 14 August 2014 - 04:08 PM.


#263 Joki

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Posted 14 August 2014 - 04:16 PM

CAn I get the enchanted keys yet?



#264 Obderhode

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Posted 14 August 2014 - 04:38 PM

Really soon! You need Level 7's weapon.



#265 Neobullseye

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Posted 14 August 2014 - 04:43 PM

CAn I get the enchanted keys yet?

 

To get the enchanted keys, you'll at least need the Floatation Ring (or whatever it's called) from Turtle Rock's secret entrance and the hammer, Level 7's Item. In addition, you need to open up a couple of secret passages/switches in and around the Training Grounds to gain access to a portal, which in turn is necessary to lower a set of blocks which would otherwise be in the way. By the way, if you haven't done so yet, you should really pay a visit to the Dojo in Dhona. The reward is well worth it.

 

 

@Obderhode: the bug I found and noted earlier (the one about that one passage in the Training Grounds becoming inaccessible if you mess up) apparently makes it impossible to get those keys? Seeing as you now can't get to the portal, which in turn makes it impossible to clear the way to the Key Sage person guy.


Edited by Neobullseye, 14 August 2014 - 04:50 PM.


#266 Joki

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Posted 14 August 2014 - 04:52 PM

To get the enchanted keys, you'll at least need the Floatation Ring (or whatever it's called) from Turtle Rock's secret entrance and the hammer, Level 7's Item. In addition, you need to open up a couple of secret passages/switches in and around the Training Grounds to gain access to a portal, which in turn is necessary to lower a set of blocks which would otherwise be in the way. By the way, if you haven't done so yet, you should really pay a visit to the Dojo in Dhona. The reward is well worth it.

 

 

@Obderhode: the bug I found and noted earlier (the one about that one passage in the Training Grounds becoming inaccessible if you mess up) apparently makes it impossible to get those keys? Seeing as you now can't get to the portal, which in turn makes it impossible to clear the way to the Key Sage person guy.

 

I did pay a visit to the dojo… Got powned by splitting dark nuts.



#267 Neobullseye

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Posted 14 August 2014 - 04:58 PM

I did pay a visit to the dojo… Got powned by splitting dark nuts.

 

Uhm, how are you fighting Darknuts in general? Are you trying to hit them in the side/back, or are you already abusing the game mechanics in how slashing works? The thing is, the entire area the Slash attack hits is technically a stab in the direction you are facing. Therefore, if you are facing south and the Darknut is to the left of you and facing any direction but up, slashing down will damage the Darknut. Furthermore, while a Darknut is flashing due to being hit, it cannot damage you. The same works with the Stab too, although the timing is a bit more tricky.

 

And with that, I'm off to bed. Goodnight, people.


Edited by Neobullseye, 14 August 2014 - 05:03 PM.


#268 Obderhode

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Posted 14 August 2014 - 05:07 PM

@Neobullseye:

You're right, if you did die in that cave it will stop you from getting all enchanted keys. There are 2-3 keys hidden through the Reversion Rondo that you could get still.

 

I plan on releasing an update tomorrow. So far, here are the bug fixes I've accomplished:

 

Bug Fixes -
-You can no longer dash through Layer 1 objects with the Pegasus Boots.
-You can no longer lose access to one cave in the Training Grounds.
-You can't access Glitch World anymore near Level 5.
-You can no longer walk away from hungry Goriya until he is fed.
-You should no longer be able to walk off the screen in the CS with Mythelkr.
-The boss key room in Level 7 no longer locks you in forever.
-There is no such thing as an Albino Goron anymore.
-Level 1 boss music will only play victory fanfare when you win.
-The Essence of Gales now plays the correct BGM.
-The Mini Boss of Turtle Rock now plays the correct BGM.
-A tile error on Death Mountain has been corrected.
-Tepidus NPC that mentions fairies no longer changes tense.
-You can no longer push a certain rock in the Crater Outskirts.
-A pegasus plant has been removed in Past Glycov.
-The Enchanted Charge Ring chest room doesn't reset once solved anymore.
-The text for obtaining Ember Seeds no longer calls it an "arrow".

 

There are a good many gameplay changes too, but I'm not revealing those quite yet.



#269 WindRobe

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Posted 14 August 2014 - 05:10 PM

Having trouble killing mini boss near a chest blocked by blocks, how am i sopose to kill it with warps in that room?, really hate that room lol



#270 Obderhode

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Posted 14 August 2014 - 05:13 PM

In the update tomorrow, I'm giving more walking space in that room, but just don't rush him. Use the candle as he spawns so that the fire kills his moths before they can do anything at all. If he's too far away, an ember seed can get the job done. If you have the enhanced ember seed, it'll really blow them away.




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