So this was really something. I played the newest public database version, so before the Dawn adds but after many, many fixes and upgrades. The amount of work, time and thought that went into this is obvious. It is epic in scope and can easily provide 30+ hours of gameplay. It is quite hard, especially the first half when one only has the green tunic, but never overwhelms. I wouldn't call it a challenge quest. The bosses are mostly well designed and tough but fair. The dungeon layouts are confusing but mostly fun to explore. I can't give something made with this much content, care and feeding any less than five stars.
Having said that I do agree with points made in the reviews that this quest can walk the line between fun and tedium at times. There is a LOT to do. The overworld is big and navigation is a pain until a certain ability is unlocked. Sometimes what needs to be done between levels can take an hour or longer. Some of the fetch quests feel like busy work. I played this over a long period of time (2 months or so) and I would often forget where I had been or forgotten a place where I could later come back and advance once new abilities were gained. I had to make more trips to the help thread than I prefer and even consult a video at times to find that hidden room or lost key or solve a "how do I get THERE?!" mystery. I don't like too much hand-holding but this flirts with the other end of the spectrum. Having said that I was motivated to finish and overall had a lot of fun with this. It's a top-tier quest in the database in terms of both ambition and execution. I suspect this wasn't completely true of earlier versions, but it's true now. Play it if you haven't.
Zelda: Flow of Time (Remastered) - DAWN VERSION
Overview
Feature Quest
Creator: Obderhode Genre: Dungeon Romper Added: 10 Aug 2014 Updated: 01 Dec 2024 ZC Version: 2.50 Downloads: 2549 Rating[?]: |
Download Quest (11.92 MB) |
Information
The Legend of Zelda: Flow of Time (Remastered) is a fully upgraded and re-envisioning of my original quest, the Legend of Zelda: Flow of Time.
About Reviews Comments Forum Topics
Description
Note: This game plays better with the enhanced music. Please download the music from the link in this post and make sure all music files (.ogg files) are in the same folder as the LOZ_FlowRemastered.qst file.
FINAL UPDATE: 12/1/24
Changes lots of things about the quest! This version was intended to be released at the same time as another quest, the Dawn of Time. Dawn, however, will not get finished. This version has so many changes and its been awhile since I made them, so I don't remember everything exactly that changed, but here is a pretty general list.
The Legend of Zelda: Flow of Time (Remastered) is a fully upgraded and re-envisioning of my original quest, the Legend of Zelda: Flow of Time. The remake hopes to bring forth exciting gameplay and puzzles that are reminiscent of the Gameboy Zelda games, in particular, the Oracle of Seasons & Ages. It is my hope that even those who played the original, this will provide a truly new and unique gaming experience. Thanks the tremendous power of ZC 2.5 versus 2.10, there are so many additions to the game, such as:
FINAL UPDATE: 12/1/24
Changes lots of things about the quest! This version was intended to be released at the same time as another quest, the Dawn of Time. Dawn, however, will not get finished. This version has so many changes and its been awhile since I made them, so I don't remember everything exactly that changed, but here is a pretty general list.
- A massive new side quest spanning after Level 1 up through Level 6 has been added. This is unlocked by giving the password "FBGK1972" to the password NPC in Gly'cov village. After the major secret FX triggers, you will know you did it correctly. The start of the quest is next to impossible to miss as you progress. This ultimately leads to an optional dungeon with rewards.
- Heart pieces and certain reward locations have shifted.
- Several dungeons had changes.
- The overworld saw visual changes, npcs added, and the access to By'rov changed. By'rov is no longer on a separate map.
The Legend of Zelda: Flow of Time (Remastered) is a fully upgraded and re-envisioning of my original quest, the Legend of Zelda: Flow of Time. The remake hopes to bring forth exciting gameplay and puzzles that are reminiscent of the Gameboy Zelda games, in particular, the Oracle of Seasons & Ages. It is my hope that even those who played the original, this will provide a truly new and unique gaming experience. Thanks the tremendous power of ZC 2.5 versus 2.10, there are so many additions to the game, such as:
- Unique Dungeon Masters for every dungeon.
- Sidequests
- Scripts to make the game feel more like a Zelda game
- and much more!
Story
In Hyrule, the sacred Triforce governs the land. Time and time again, many have sought its power. The sages have sealed away the Triforce in the remote land of Gly'cov and when an evil magician in Hyrule heard of this news, he traveled to Gly'cov. When Mythelkr learned that the sages had actually sealed the Triforce in the past, he captured a descendant of the sages, the oracle of time, Aurelia, and used her power to lay waste to Gly'cov and use her power to find the Triforce.
Briefly managing to break the bonds of Mythelkr's spell, Aurelia sends out a prayer... will anyone answer her call?
Briefly managing to break the bonds of Mythelkr's spell, Aurelia sends out a prayer... will anyone answer her call?
Tips & Cheats
- Pay attention to the dialogue in the game.
- Don't really expect to have to bomb every wall. If you have to bomb a wall, it will be obvious or there will be a clue to do so.
- Occasionally, you'll run into enemies who are easier if you use weapons other than your sword.
- And of course, if you are stuck, feel free to seek help on the forums.
- Don't really expect to have to bomb every wall. If you have to bomb a wall, it will be obvious or there will be a clue to do so.
- Occasionally, you'll run into enemies who are easier if you use weapons other than your sword.
- And of course, if you are stuck, feel free to seek help on the forums.
Credits
This game could not have been developed without the help of the PureZC community.Thanks to the feedback from my beta testers as well as scripting help, I was able to enhance my knowledge of scripting and develop this game to my original vision of the Flow of Time.
I hope I do not forget anybody in my list of credits!
SCRIPTING & SCRIPTING SUPPORT
ZoriaRPG
Moosh
Lejes
Saffith
Freyja
Bagel
BETA TESTING & FEEDBACK
Demonlink
Moosh
Oran Gemeo
Judasrising
Zeldaman123
Arceus
Jubbz
GRAPHICS
Akkabus
Lightwulf
Nintendo
AUDIO
VGMusic.com
HelptheWretched
Atlus
Square Enix
Nintendo
I hope I do not forget anybody in my list of credits!
SCRIPTING & SCRIPTING SUPPORT
ZoriaRPG
Moosh
Lejes
Saffith
Freyja
Bagel
BETA TESTING & FEEDBACK
Demonlink
Moosh
Oran Gemeo
Judasrising
Zeldaman123
Arceus
Jubbz
GRAPHICS
Akkabus
Lightwulf
Nintendo
AUDIO
VGMusic.com
HelptheWretched
Atlus
Square Enix
Nintendo