Any news about update ?
HowHigh.qst -- 7/2014 update
#196
Posted 02 August 2010 - 09:50 AM
Any news about update ?
#197
Posted 02 August 2010 - 10:12 AM
test version (8/4/10) is linked in a reply below.
Edited by trudatman, 04 August 2010 - 10:55 PM.
#198
Posted 03 August 2010 - 04:40 PM
Edited by trudatman, 04 August 2010 - 10:52 PM.
#199
Posted 03 August 2010 - 06:29 PM
#200
Posted 03 August 2010 - 06:46 PM
Edited by trudatman, 04 August 2010 - 10:55 PM.
#201
Posted 04 August 2010 - 10:51 PM
-do the items look right when held aloft?
-do the message strings make sense?
-are the sound effects (like water noises and whatnot) appropriate?
-is there music (I hear none) and is it appropriate?
-do enemies appear without getting stuck?
-do the push blocks work when they are supposed to and not when they are not supposed to?
-does the new (severely under-tested) dark forest work?
-is anything out of place?
I hope to have this thing "done" before it is a full decade old! holler.
edit: for 1.90, only, folks. thanks for looking.
http://www.easy-shar...434/HowHigh.qst
update as of 1:10PM (EST), August 7th, 2010.
Edited by trudatman, 07 August 2010 - 12:08 PM.
#202
Posted 05 August 2010 - 01:03 AM
Edited by Lukaz, 05 August 2010 - 01:05 AM.
#203
Posted 05 August 2010 - 01:10 AM
#204
Posted 05 August 2010 - 01:09 PM
#205
Posted 05 August 2010 - 02:01 PM
Edited by trudatman, 15 August 2010 - 09:22 AM.
#206
Posted 05 August 2010 - 02:33 PM
Hmm....looks a little bit familiar...maybe I have tried this earlier, but probably given up because it´s to difficult. Anyway, giving it a new try, playing with 1283 player and it works fine so far. Have got 5 hearts, killed the 1st gleeok in level 2, have also killed a patra somewhere, visited level 3. Have only 1st sword, no shield..no idea how to go on. Have tried to find tips in this thread but my english is poor. The only way to go on looks to be the 4 headed gleeok in level 2. But with 1st sword and no blue ring this looks impossible. Can I get better items for now ?
Belive me thats hard 4 headed gleeok in level 2! i beat that one but it is nearly impossible
#207
Posted 05 August 2010 - 02:51 PM
#208
Posted 05 August 2010 - 02:56 PM
the four-headed gleeok in 2 is kind of pointless. maybe I should get rid of him (or make him a three! there are threes, right?) as he is almost totally pointless. any ideas for what should be there, y'all?
#210
Posted 05 August 2010 - 05:04 PM
Cosmofield showed me a door problem in level nine (using a 2.X build) that I will investigate for the next revision. thanks to Cosmofield!
Edited by trudatman, 05 August 2010 - 05:09 PM.
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