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HowHigh

Overview Feature Quest
Creator: trudatman , Wolfo Genre: Dungeon Romper Added: 06 Dec 2003 Updated: 06 Jul 2014 ZC Version: 1.90 Downloads: 488 Rating[?]: Rating: 4.09/5 (10 ratings) Download Quest
(0.43 MB)
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Description
SUMMER OF 2014 UPDATE -- in the last few updates new custom music by Wolfo has replaced whatever it was that used to be in the game and progress-blocking errors between levels seven and eight have been fixed. Old save files should work with this new quest file. If you downloaded a copy of the quest before July 6th, 2014, get the updated version linked here.

This quest features a full overworld and about a dozen underworlds. It is relatively difficult, so I recommend playing it with a gamepad/controller rather than with the keyboard. PLAY THIS QUEST USING ZELDA CLASSIC 1.90 ONLY! Zelda Classic 1.90 is a DOS program, so your computer needs to be able to run DOS games to run 1.90.

[If you cannot run Zelda Classic 1.90, 1.92 b184 should work sufficiently to accomplish all of the main objectives of the quest. If you can't run any 1.9X versions, don't bother trying 2.1X versions. 2.5X versions might lead to troubles that require quitting and loading game save files.]

This game is free. I don't profit from it and, by downloading, you agree not to, either. Some of the tiles were taken from other games, but almost all have been uniquely modified. Any perceived trademark is parodied or unintentional. If you have a problem with the game, don't download it and/or delete it from your computer. Any possible adverse effects to your computer (and the systems networked with it) that may be the result of downloading and executing the file are your risks that are to be remedied at nobody's expense beyond your own.
Story
The subject matter of the quest warrants a PG-13 warning. Consider this declaration to be such a warning.

Upon waking from strange sleepwalking dreams of a blind battle on a cloud and submerging a burning sword for safety, you recall that your friends, the twins, had invited you over for... something. You notice, however, that enemies stand in your way and the twins seem to have locked themselves in their bedroom. After defeating those that interfere, one of the ladies explains that a wolf has stolen away her sister and, more importantly, her Gameboy. Vowing to return with it (and her), you set off, mowing down the evildoers. With the ground thoroughly searched, you realize you will have to use the lessons of your dreams in real life and use your waking experience in lucid dreams, if you are to secure the units necessary to find the Gameboy and "What's-Her-Name?"

...And so much more, like some deal about an "Octoforce" or something. You can't be expected to know how everything works, can you?
Tips & Cheats
Almost all of the overworld screens have an item and a cave/warp, so be VERY thorough in your explorations. Be careful with limited items, as they are, well, limited. There are no cheat codes for this game. If someone is inspired to add/change/export content I may release to them the edit code upon receipt of a detailed request. Here's a chapter summary (the titles really do say a lot about the content of each chapter) listing all items received except the map, compass, key and completion symbol from each chapter (each has each) of the game:

1 – SandBox:
Wooden Boomerang
Herb Jar And Spoon
Wooden Sword
Bombs
Glass Bowl
Kief
Wooden Arrows

2 – SplashDown:
Blue Lighter

3 – FireWall:
Ladder
Absorbing Shield
Medium Wallet
Blue Cap
Cold Metal Boomerang
Sunglasses

4 – BullsEye:
Crossbow
Stone Sword
Cellphone

5 – TimeBomb:
Dynamite
Medium Bomb Belt
Raft
Large Bomb Belt
Purple Lighter
Cold Metal Arrows

6 – WhirlWind:
Right Turquoise Glove

7 – HeatStroke:
Shocker
Boots
Red Cap
Left Ruby Glove
Flamethrower Fuel
Deflecting Shield
Hot Metal Boomerang

8 – HighHead:
Hammer
Cold Metal Sword
Gameboy
Large Wallet
Grappling Hook
Snorkel And Mask
Hot Metal Sword

Need more help? What follows are some tips based on questions I have received from people playing the game.
-Look for a prize and a door on each overworld screen
-Pay attention to what people tell you; many messages won't be repeated
-Seek alternate entrances
-Progress West
-Hotstepping moonwalking agility may be required
-The chapter titles and the name of the game are relevant to your progress
-Don't be scared of high level numbers (nor anything related to being high, like heights, as an example)

If, after considering the above tips, you are still struggling in lower levels, I have an old walkthrough that probably is still relevant enough to give the coordinates to whichever item you mindburstingly can't locate. Holler at your boy. I can be reached at: trudatman [AT] gmail [DOT] com if you need me.
Credits
Deserving of the most thanks is my major coconspirator in this endeavor, Wolfo, the composer of all of the music in the game. I want to extend an honest thanking to everyone who has tested/played/reviewed this quest in any of it's many (this thing is thirteen years old and still alive) past/current/future (?) incarnations. Thank you, also, to those who regularly test quests and/or answer questions for questmakers. Thank you to whomever ported the tileset that I modified. Additionally, thank you to the people of the sites that host these files.

If none of the above describes you, I invite you to go thank yourself.