The Hero of Dreams help thread
#1726
Posted 24 July 2007 - 04:09 AM
#1727
Posted 24 July 2007 - 04:59 AM
Edited by Captain Magenta, 24 July 2007 - 05:01 AM.
#1728
Posted 24 July 2007 - 01:31 PM
This was actually a very good quest, for a freshman effort. It's funny though to read the posts from people about getting stuck in some of the earlier dungeons, as the later dungeons just get more and more devious and difficult. I think the best way to deal with this quest is to expect to encounter all the puzzles that you might see in the console Zelda games; things like shooting statues in the eye, or slashing vines to find hidden objects. (If memory serves me correctly, the Big Key in Fort Wolfblin is also hidden behind a cluster of vines) By the way, those of you who thought that Rorriow Temple's Boss, Kholdstare was a pain in the ass to defeat, wait until you run into the Spirit Rangers and even more so The Commander! I swear, that giant Armos was one of the most evil and frustrating boss encounters I've ever seen! I'm still not sure whether or not the game's final boss is almost as difficult, but it was definitely challenging. As far as puzzles are concerned, Season Isle I think required the most thought out of you since each area can cycle through four different states and finding the correct seaon to advance is not always as easy as one might think. Hyrule Castle itself was by far the most irritating dungeon of the lot because of the spiked floors that literally give you no time to trigger the puzzles that remove barricades or doors in your path; often the only way to get through without damage is to pause the game immediately after triggering each obstacle to see where the next one materializes before the spikes catch you, otherwise you have to waste magic using Nayru's Love to save your goofy @$$ from the spikes, or they'll make short work of even your twenty three hearts of energy. And if you don't have Nayru's Love at this point, you're likely pretty screwed in these rooms. Also, it is almost invaluable against The Commander as that guy has some nasty and evil tricks up his sleeve! (Again did I mention that was one of the most frustrating fights ever!?) All in all though aside from the spelling and grammar issues and some borderline campy dialogue, this was a fun and enjoyable game.
Oh god
#1729
Posted 27 July 2007 - 11:14 AM
Edited by jerome, 27 July 2007 - 11:15 AM.
#1730
Posted 27 July 2007 - 03:55 PM
#1731
Posted 27 July 2007 - 04:16 PM
#1732
Posted 27 July 2007 - 07:22 PM
#1733
Posted 27 July 2007 - 07:30 PM
#1734
Posted 27 July 2007 - 09:10 PM
#1735
Posted 29 July 2007 - 09:40 PM
Yup its me again and the dungeons to get harder the further you get. Heck im haveing trouble with a simple task which is were my question comes in. I just beat the 6th temple and impa told me to meet zelda, something about season island, and something about the flippers. So what do i do now. I cant remember all she said. I havn't even left the house because I cant figure out what she said. I know i have ot meet zelda and i need the flippers but i dont know how to do either one of these things.
Right, you have to go talk to Zelda first. To find her go to Citadel. She will explain more.
#1736
Posted 29 July 2007 - 10:48 PM
#1737
Posted 30 July 2007 - 06:19 AM

#1739
Posted 30 July 2007 - 06:30 AM
#1740
Posted 30 July 2007 - 06:36 AM
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