Ok got it. I had to get back to Nabooru and bomb something in the bottom left screen.
The Forbidden City
#136
Posted 18 February 2015 - 11:56 AM
#137
Posted 18 February 2015 - 12:14 PM
Wow i love this quest!
level 3 is the best dungeon so far, and i cant wait to play the rest!
And two more things.
1, you are evil</3 http://i.imgur.com/2STZSzH.png
2, i got stuck in this corner and couldnt move away. http://i.imgur.com/7PxYoV2.png
#138
Posted 18 February 2015 - 01:32 PM
Where I can find level 5? According to the NPC dialogues, that brown castle with barrier is apparently level 6. And where I could find hookshot? There are a many uses for it here.
#139
Posted 18 February 2015 - 01:41 PM
Thanks for the heads up Epy (and yes that was evil) ![]()
To find level 5:
- Alucard648 and EpY like this
#140
Posted 18 February 2015 - 02:48 PM
I'm now stuck in the cave heading to the castle (after level 2). I got the first key, but have no where to use it. I've tried bombing all over but can't seem to get beyond the post in the room where the stone mentions to look closely at your surroundings. I also see a second chest with a warp I need to use to get to it, but haven't found that warp yet.
Edited by spiff999, 18 February 2015 - 03:03 PM.
#141
Posted 18 February 2015 - 03:39 PM
Remember to play the notes the statue has given you in the same room as the statue is.
Example: The statue plays: down, down, down. And you must stay in that screen and play that.
Hope this helps. If it doesn't try posting a screenshot so that I could help you.
#142
Posted 18 February 2015 - 04:12 PM
I did that in level 2 and have finished that level. Is there an area in the cave where the stones also play music?
#143
Posted 18 February 2015 - 05:21 PM

theres 2 rooms i hav't been in the bottem right, how am i sopose to get to there?
btw the rooms on the orther side of this right wall i meant
Edited by Darunia, 18 February 2015 - 05:30 PM.
#144
Posted 18 February 2015 - 06:30 PM
Spiff: in the room where you're given that hint, did you find the secret?
Darunia: you must activate a switch somewhere else to open the way there.
#145
Posted 18 February 2015 - 06:32 PM
oh ok guess i gota find this switch somewhere tyvm
#146
Posted 18 February 2015 - 06:43 PM
Jamian - I haven't found it yet, but I'll go look again in that room. I got by the room with 3 posts and then by the next post. It's in the room with the post where the statue mentions rainbows that I can't get the post down.
Edited by spiff999, 18 February 2015 - 06:54 PM.
#147
Posted 18 February 2015 - 06:48 PM
I finished L3, this was the first dungeon that I really enjoyed. Still, the dungeon flow with a lot of puzzles is really slow and I don't see the overall layouts very inspired, all feels really rigid and guided through the dungeons. You was really worried about if players would get stuck. The final part of the dungeon was a awesome detail, I loved how this time you really "unified" the world, the story and the gameplay. That was the weakest point in PL. The scripted stuff is really flawless technically, though some items and features feel a bit forced in the dungeons. A very fun quest so far.
Edited by Air Luigi, 18 February 2015 - 06:50 PM.
- Evan20000 likes this
#148
Posted 18 February 2015 - 10:40 PM
Kasuto is amazing, that is exactly the type of stuff that I love. Atmosphere, research, action and exploration. I feel really accomplished when I got the new sword. That's Zelda :3 My favorite part of the quest for now.
L4 looks really cool and has great music (I only saw the entrance). Enough for today, I feel that at last the quest is starting to improve after L2.
Edited by Air Luigi, 18 February 2015 - 10:42 PM.
#149
Posted 18 February 2015 - 11:47 PM
Kasuto is amazing, that is exactly the type of stuff that I love. Atmosphere, research, action and exploration. I feel really accomplished when I got the new sword. That's Zelda :3 My favorite part of the quest for now.
L4 looks really cool and has great music (I only saw the entrance). Enough for today, I feel that at last the quest is starting to improve after L2.
I always felt that level 2 wasn't bad, but everything else was better. Level 1 is pretty good too, but I feel it's not for everybody. Expect the battles to start getting more fierce from here on out Air Luigi.
#150
Posted 19 February 2015 - 12:06 AM
The issue with L2 is that is just musical puzzles... the layout doesn't offer nothing. I loved the first puzzle, the second, the third... by the tenth musical puzzle, the gimmick got really old, and I was tempted to close the quest and start to play Z1 instead. Seriously. I appreciate the creativity of these puzzles, but they were overused.
L1 was ok for a L1, it just a bit long for what offered. Maybe PL started too epic... The main difference that I noticed is that in PL the dungeons were centered around a central gimmick (darkness, wind, time...), in FC the design is more centered around gimmicky puzzles and items, and the pace through dungeons is way slower. I like way better the first approach (PL).
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