

This update allows you to play on the Hitodama Labyrinth, brought forward and updated to Yuurand's sensibilities with new puzzles and item triggers.


Unlike the other 16x16 labyrinths, the Hitodama Labyrinth is composed of two 8x16 floors stacked on top of each other, connected by a series of five staircases. This layout provides all new ways to progress through the game. Additionally, unlike in other labyrinths, you lack the ability to swim at the start, so keep your eyes peeled for Bubble or Float to access some areas of the labyrinth.
This update also introduces the long-overdue Sadistic Mode to Yuurand, previously featured in the Hitodama and Yuurei updates. This mode features much stronger enemies with new attacks and crueler AI for those who really want a challenge. Unlike in Hitodama and Yuurei, Sadistic Mode is available from the start in Yuurand and can be enabled/disabled at any warp point at any time.
Lastly, this update has a slew of bugfixes (too many to list!), as well as rebalancing for difficult areas (such as Yuurand Rose Garden and Sakura Street) and bosses (looking at you, Gale). We'd like to apologize for our tardiness in delivering on this front.




