Dungeon Floor Spinner
Overview
Creator:
ywkls
Updated: 21 May 2016
Tags:
FFC,
Global
Downloads: 87
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View Script
Download Example (5.19 MB) |
Information
Attempts to replicate the behavior of the dungeon floor spinners from the Oracle games.
Description Setup Reviews Comments
Requires std.zh.
While the example script uses ghost.zh and string.zh, these can be eliminated fairly easily.
//D0- True if clockwise rotation. False if not.
//D1- Screen->D register to store having already rotated. Register zero is reserved.
Be sure to set the global scripts to prevent cheating past spinners by continuing.
Also, don't place in rooms where Link holds up an item as that interferes with how the script works.
Set up combos as follows-
Spinner counterclockwise, spinner clockwise, base counterclockwise, base clockwise.
While the example script uses ghost.zh and string.zh, these can be eliminated fairly easily.
//D0- True if clockwise rotation. False if not.
//D1- Screen->D register to store having already rotated. Register zero is reserved.
Be sure to set the global scripts to prevent cheating past spinners by continuing.
Also, don't place in rooms where Link holds up an item as that interferes with how the script works.
Set up combos as follows-
Spinner counterclockwise, spinner clockwise, base counterclockwise, base clockwise.