I haven't finished this game yet but I think I'm pretty darn close. So far 85 games in about 17 hours. I'm stuck at that white gleeok, the "zenethian" armor is not enough.
This game is designed in a similar to Zelda 1 with beefed up enemies and limited arsenal. The enemies themselves aren't that tough but you aren't given stuff like hammer or hookshot. I could not find the huge wallet and had to give up 2 heart containers in this quest. For what this quest was trying to achieve, I will give it a four. A well designed challenging game does not troll the player but allows them to think critically. Some stuff just made no sense whatsoever but this isn't a story-driven quest so it doesn't matter. There are a lot of bugs dude I wonder who beta tested this but whatever. Some stuff just seems too illogical, if goriya town hates ganon they should sell the magic boomerang for cheaper. I guess people like money more than freedom in world of this quest.
The original 2nd quest had a lot of trolling too, so I won't mark too much off. It's a great quest but I wouldn't recommend it to anybody who hasn't beaten the second quest.
Cons:
- WAY too much trolling
- MD3 boss was too hard for the arsenal you had
- Level 5 and 7 pissed me so bad
- Level 6 had an illogical sequence
- Level 8 is too difficult to even try to go back to and it's boss was surprisingly easy
- For a classic style quest the overworld seems empty.
- Annoying glitches
- How in gods name does a helmet make fire!?
- I feel like nonexistent cellars are illogical
Pros:
- Mostly challenging without being impossible
- You feel really good after getting a piece of the triforce
- Not sure but I think this quest encourages going out of order after getting dungeon items because some later levels were easier than later levels