Mani's Script Header
Overview
Creator:
Mani Kanina
Added: 20 Mar 2024
Tags:
2.55,
FFC,
Weapon,
Item,
Misc,
Generic
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View Script |
Information
This is a header that contains all of my usual project scripts as well as a wide variety of scripts that are generic enough to go between projects.
This script header is for both scripters (who are lunatics, like me), as well as end Quest creators.
This script header is for both scripters (who are lunatics, like me), as well as end Quest creators.
Description Setup Reviews Comments
This is a collection I'm setting up with the scripts that I both tend to use in all of my own projects, as well as components that are interchangeable enough to have in a generic library. Currently there isn't that much here for other scripters that you likely could already figure out how to do yourself. The entire header uses it's own namespace for convenience as well as to avoid duplicate names in case you've made your own script with a similar name.
For none scripters the main appeals currently are:
Trigger Orb
A different type of secret manager. You can place multiple of these on the same screen and all of them need to be hit by the correct weapon type on the same time in order to trigger the screen's secret.
Mani Sword
A scripted dynamic sword. It does not work like anything from any specific Zelda game, but it is a fully featured sword with spin attack. It can be set to be either stab, slash, or both on a individual item level.
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Feel free to use this in any non-commercial Quest making endeavors as long as you credit.
For legal reasons, don't consider this opensource, it's not.
For none scripters the main appeals currently are:
Trigger Orb
A different type of secret manager. You can place multiple of these on the same screen and all of them need to be hit by the correct weapon type on the same time in order to trigger the screen's secret.
Mani Sword
A scripted dynamic sword. It does not work like anything from any specific Zelda game, but it is a fully featured sword with spin attack. It can be set to be either stab, slash, or both on a individual item level.
---
Feel free to use this in any non-commercial Quest making endeavors as long as you credit.
For legal reasons, don't consider this opensource, it's not.