Key Blocks with Removable Key
Overview
Creator:
Mani Kanina
Updated: 08 Oct 2016
Tags:
FFC
Downloads: 47
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Download Example (1.54 MB) |
Information
A key block that eats a key when Link stands next to it and presses A (triggering the screen lock state), but also allows Link to, in the same manner, remove the key to un-trigger the screen lock state.
Also experimental item cube.
Also experimental item cube.
Description Setup Reviews Comments
I can't have been the only one who got really psyched about the lockblocks feature in A Tribute to Yeto's Quest, quest. This is a re-creation, though it functions a bit differently in regards to limitations and what it can do.
A key block that eats a key when Link stands next to it and presses A (triggering the screen lock state), but also allows Link to, in the same manner, remove the key to un-trigger the screen lock state.
The cube checks for global keys when not specified otherwise. With specification it can instead check for any of the values in the counter array. There is no support for level specific keys.
[Item Cube Beta]
Script now also includes an item cube beta. This one eats an item defined in D0 instead and sets the chest state for the screen.
A key block that eats a key when Link stands next to it and presses A (triggering the screen lock state), but also allows Link to, in the same manner, remove the key to un-trigger the screen lock state.
The cube checks for global keys when not specified otherwise. With specification it can instead check for any of the values in the counter array. There is no support for level specific keys.
[Item Cube Beta]
Script now also includes an item cube beta. This one eats an item defined in D0 instead and sets the chest state for the screen.