I'm not entirely sure why I'm credited for inspiring this rewrite, but I'm definitely going to look it over for the probable replacement of the existing script in my quest. I actually started using this script shortly after it came out and it was included in my last quest; Balance of Nature.
Overall, I like how the enemy works and how it become more difficult if you ignore it. If there were problems with the version from Enemy of the Month, I wasn't aware of them. Of course, this could be because I don't always notice the same things that others do.
Personally, I feel that those who have submitted to Enemy of the Month who wish to submit their enemy to the database should do so. But I also think that the link in the old EOTM topic could be changed to the new one; since the creators of the enemy may not necessarily be able to support the site where their enemy is stored indefinitely.
I know I seem as if I'm rambling and this has little to do with the enemy, but I feel that my choice to use the original script in two of my quests speaks for itself. I'm glad to see an updated version make it into the database and I encourage others to try it out; even to use it in their quests.
[Autoghost] Ice Lynel
Overview
Creator:
Orithan
Added: 17 Dec 2015
Tags:
Enemy,
FFC
Downloads: 46
|
View Script
Download Package (1.71 MB) |
Information
I present to you: The Ice Lynel.
Ice Lynels are an upgraded, Autoghosted, version of the Blue Lynel that gradually grows layers of ice over it that protect it from damage, potentially up to the point of near-invulnerability and it increases the power of it's sword beams. They are very dangerous in groups and especially so if you don't put much offensive pressure on them.
Ice Lynels are an upgraded, Autoghosted, version of the Blue Lynel that gradually grows layers of ice over it that protect it from damage, potentially up to the point of near-invulnerability and it increases the power of it's sword beams. They are very dangerous in groups and especially so if you don't put much offensive pressure on them.
Description Setup Reviews Comments
Returning from Enemy of the Month, Ice Lynels are an upgraded, Autoghosted, version of the Blue Lynel that gradually grows layers of ice over it that protect it from damage and increase the power of it's sword beams. These layers of ice break when they are hit by attacks and the layers do not protect against all forms of damage. Very dangerous in groups and are very difficult to kill if you don't hit them constantly. They also become invulnerable to all weapons except what the layers of ice don't protect against when they have 3 or more layers.
Since the contest, the script has been rewritten and polished to iron out the kinks in it and anyone who is currently using the EotM iteration is urged to download this script and update any enemies that use it. It is also possible to create non-L
This script uses all 12 misc variables enemies have. The script also has preset defaults for some of its misc variables, which are set by default if you leave variables that have them as 0.
Credits:
Since the contest, the script has been rewritten and polished to iron out the kinks in it and anyone who is currently using the EotM iteration is urged to download this script and update any enemies that use it. It is also possible to create non-L
This script uses all 12 misc variables enemies have. The script also has preset defaults for some of its misc variables, which are set by default if you leave variables that have them as 0.
Credits:
- Lejes - For being a big help with fixing up bugs within the script.
- Saffith - For creating Ghost.zh and help with fixing bugs.
- Moosh - For giving feedback.
- Eddy & Daviawesome - Prompting me to create the enemy for Enemy of the Month
- ywkls - For prompting me to rewrite and submit this script to the database through his usage in Passage Through Time.
- ZC Devs - For ZC
- Nintendo - For creating the Legend of Zelda.